Texture cache: Only force flush the dma downloads

This commit is contained in:
Fernando Sahmkow 2023-05-07 23:34:52 +02:00
parent 2df19ef0fd
commit 8014dd8259
5 changed files with 6 additions and 6 deletions

View file

@ -811,7 +811,7 @@ void TextureCache<P>::PopAsyncFlushes() {
}
template <class P>
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
const ImageInfo dst_info(operand);
const ImageId dst_id = FindDMAImage(dst_info, operand.address);
if (!dst_id) {
@ -822,7 +822,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
// No need to waste time on an image that's synced with guest
return NULL_IMAGE_ID;
}
if (!image.info.dma_downloaded) {
if (!is_upload && !image.info.dma_downloaded) {
// Force a full sync.
image.info.dma_downloaded = true;
return NULL_IMAGE_ID;

View file

@ -207,7 +207,7 @@ public:
/// Pop asynchronous downloads
void PopAsyncFlushes();
[[nodiscard]] ImageId DmaImageId(const Tegra::DMA::ImageOperand& operand);
[[nodiscard]] ImageId DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload);
[[nodiscard]] std::pair<Image*, BufferImageCopy> DmaBufferImageCopy(
const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,