Shader_IR: Change name of TrackSampler function so it does not confuse with the type.

This commit is contained in:
Fernando Sahmkow 2020-01-08 15:59:21 -04:00 committed by FernandoS27
parent 3919b7b8a9
commit 806f569143
3 changed files with 10 additions and 7 deletions

View file

@ -72,8 +72,8 @@ bool AmendNodeCv(std::size_t amend_index, Node node) {
return false;
}
std::tuple<Node, TrackSampler> ShaderIR::TrackSampler(Node tracked, const NodeBlock& code,
s64 cursor) {
std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
s64 cursor) {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
const auto offset = cbuf->GetOffset();
@ -124,11 +124,12 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackSampler(Node tracked, const NodeBl
if (!source) {
return {};
}
return TrackSampler(source, code, new_cursor);
return TrackBindlessSampler(source, code, new_cursor);
}
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
if (auto found = TrackSampler((*operation)[i - 1], code, cursor); std::get<0>(found)) {
if (auto found = TrackBindlessSampler((*operation)[i - 1], code, cursor);
std::get<0>(found)) {
// Cbuf found in operand.
return found;
}
@ -137,7 +138,8 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackSampler(Node tracked, const NodeBl
}
if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) {
const auto& conditional_code = conditional->GetCode();
return TrackSampler(tracked, conditional_code, static_cast<s64>(conditional_code.size()));
return TrackBindlessSampler(tracked, conditional_code,
static_cast<s64>(conditional_code.size()));
}
return {};
}