renderer_opengl: Implement RGB565 framebuffer format

This commit is contained in:
ReinUsesLisp 2019-08-21 02:22:54 -03:00
parent 9cdf5c6c31
commit 80702aa88f
3 changed files with 9 additions and 3 deletions

View file

@ -285,7 +285,11 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
internal_format = GL_RGBA8;
texture.gl_format = GL_RGBA;
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
break;
case Tegra::FramebufferConfig::PixelFormat::RGB565:
internal_format = GL_RGB565;
texture.gl_format = GL_RGB;
texture.gl_type = GL_UNSIGNED_SHORT_5_6_5;
break;
default:
internal_format = GL_RGBA8;