nvnflinger: fix name
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parent
65be230fdd
commit
809148e1a5
54 changed files with 443 additions and 444 deletions
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@ -119,7 +119,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Service, NPNS) \
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SUB(Service, NS) \
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SUB(Service, NVDRV) \
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SUB(Service, NVFlinger) \
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SUB(Service, Nvnflinger) \
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SUB(Service, OLSC) \
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SUB(Service, PCIE) \
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SUB(Service, PCTL) \
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@ -29,107 +29,107 @@ enum class Level : u8 {
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* filter.cpp.
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*/
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enum class Class : u8 {
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_ARM, ///< ARM CPU core
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Core_Timing, ///< CoreTiming functions
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Debug_Emulated, ///< Debug messages from the emulated programs
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Debug_GPU, ///< GPU debugging tools
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Debug_Breakpoint, ///< Logging breakpoints and watchpoints
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Debug_GDBStub, ///< GDB Stub
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Kernel, ///< The HLE implementation of the CTR kernel
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Kernel_SVC, ///< Kernel system calls
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Service, ///< HLE implementation of system services. Each major service
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///< should have its own subclass.
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Service_ACC, ///< The ACC (Accounts) service
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Service_AM, ///< The AM (Applet manager) service
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Service_AOC, ///< The AOC (AddOn Content) service
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Service_APM, ///< The APM (Performance) service
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Service_ARP, ///< The ARP service
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Service_Audio, ///< The Audio (Audio control) service
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Service_BCAT, ///< The BCAT service
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Service_BGTC, ///< The BGTC (Background Task Controller) service
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Service_BPC, ///< The BPC service
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Service_BTDRV, ///< The Bluetooth driver service
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Service_BTM, ///< The BTM service
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Service_Capture, ///< The capture service
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Service_ERPT, ///< The error reporting service
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Service_ETicket, ///< The ETicket service
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Service_EUPLD, ///< The error upload service
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Service_Fatal, ///< The Fatal service
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Service_FGM, ///< The FGM service
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Service_Friend, ///< The friend service
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Service_FS, ///< The FS (Filesystem) service
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Service_GRC, ///< The game recording service
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Service_HID, ///< The HID (Human interface device) service
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Service_IRS, ///< The IRS service
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Service_JIT, ///< The JIT service
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Service_LBL, ///< The LBL (LCD backlight) service
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Service_LDN, ///< The LDN (Local domain network) service
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Service_LDR, ///< The loader service
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Service_LM, ///< The LM (Logger) service
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Service_Migration, ///< The migration service
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Service_Mii, ///< The Mii service
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Service_MM, ///< The MM (Multimedia) service
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Service_MNPP, ///< The MNPP service
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Service_NCM, ///< The NCM service
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Service_NFC, ///< The NFC (Near-field communication) service
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Service_NFP, ///< The NFP service
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Service_NGCT, ///< The NGCT (No Good Content for Terra) service
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Service_NIFM, ///< The NIFM (Network interface) service
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Service_NIM, ///< The NIM service
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Service_NOTIF, ///< The NOTIF (Notification) service
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Service_NPNS, ///< The NPNS service
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Service_NS, ///< The NS services
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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Service_NVFlinger, ///< The NVFlinger service
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Service_OLSC, ///< The OLSC service
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Service_PCIE, ///< The PCIe service
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Service_PCTL, ///< The PCTL (Parental control) service
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Service_PCV, ///< The PCV service
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Service_PM, ///< The PM service
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Service_PREPO, ///< The PREPO (Play report) service
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Service_PSC, ///< The PSC service
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Service_PTM, ///< The PTM service
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Service_SET, ///< The SET (Settings) service
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Service_SM, ///< The SM (Service manager) service
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Service_SPL, ///< The SPL service
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Service_SSL, ///< The SSL service
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Service_TCAP, ///< The TCAP service.
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Service_Time, ///< The time service
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Service_USB, ///< The USB (Universal Serial Bus) service
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Service_VI, ///< The VI (Video interface) service
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Service_WLAN, ///< The WLAN (Wireless local area network) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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HW_AES, ///< AES engine emulation
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IPC, ///< IPC interface
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Render_Vulkan, ///< Vulkan backend
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Shader, ///< Shader recompiler
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Shader_SPIRV, ///< Shader SPIR-V code generation
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Shader_GLASM, ///< Shader GLASM code generation
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Shader_GLSL, ///< Shader GLSL code generation
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Audio, ///< Audio emulation
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Audio_DSP, ///< The HLE implementation of the DSP
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Audio_Sink, ///< Emulator audio output backend
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Loader, ///< ROM loader
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CheatEngine, ///< Memory manipulation and engine VM functions
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Crypto, ///< Cryptographic engine/functions
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Input, ///< Input emulation
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Network, ///< Network emulation
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WebService, ///< Interface to yuzu Web Services
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Count ///< Total number of logging classes
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_ARM, ///< ARM CPU core
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Core_Timing, ///< CoreTiming functions
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Debug_Emulated, ///< Debug messages from the emulated programs
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Debug_GPU, ///< GPU debugging tools
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Debug_Breakpoint, ///< Logging breakpoints and watchpoints
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Debug_GDBStub, ///< GDB Stub
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Kernel, ///< The HLE implementation of the CTR kernel
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Kernel_SVC, ///< Kernel system calls
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Service, ///< HLE implementation of system services. Each major service
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///< should have its own subclass.
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Service_ACC, ///< The ACC (Accounts) service
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Service_AM, ///< The AM (Applet manager) service
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Service_AOC, ///< The AOC (AddOn Content) service
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Service_APM, ///< The APM (Performance) service
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Service_ARP, ///< The ARP service
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Service_Audio, ///< The Audio (Audio control) service
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Service_BCAT, ///< The BCAT service
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Service_BGTC, ///< The BGTC (Background Task Controller) service
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Service_BPC, ///< The BPC service
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Service_BTDRV, ///< The Bluetooth driver service
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Service_BTM, ///< The BTM service
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Service_Capture, ///< The capture service
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Service_ERPT, ///< The error reporting service
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Service_ETicket, ///< The ETicket service
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Service_EUPLD, ///< The error upload service
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Service_Fatal, ///< The Fatal service
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Service_FGM, ///< The FGM service
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Service_Friend, ///< The friend service
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Service_FS, ///< The FS (Filesystem) service
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Service_GRC, ///< The game recording service
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Service_HID, ///< The HID (Human interface device) service
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Service_IRS, ///< The IRS service
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Service_JIT, ///< The JIT service
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Service_LBL, ///< The LBL (LCD backlight) service
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Service_LDN, ///< The LDN (Local domain network) service
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Service_LDR, ///< The loader service
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Service_LM, ///< The LM (Logger) service
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Service_Migration, ///< The migration service
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Service_Mii, ///< The Mii service
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Service_MM, ///< The MM (Multimedia) service
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Service_MNPP, ///< The MNPP service
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Service_NCM, ///< The NCM service
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Service_NFC, ///< The NFC (Near-field communication) service
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Service_NFP, ///< The NFP service
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Service_NGCT, ///< The NGCT (No Good Content for Terra) service
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Service_NIFM, ///< The NIFM (Network interface) service
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Service_NIM, ///< The NIM service
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Service_NOTIF, ///< The NOTIF (Notification) service
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Service_NPNS, ///< The NPNS service
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Service_NS, ///< The NS services
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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Service_Nvnflinger, ///< The Nvnflinger service
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Service_OLSC, ///< The OLSC service
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Service_PCIE, ///< The PCIe service
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Service_PCTL, ///< The PCTL (Parental control) service
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Service_PCV, ///< The PCV service
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Service_PM, ///< The PM service
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Service_PREPO, ///< The PREPO (Play report) service
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Service_PSC, ///< The PSC service
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Service_PTM, ///< The PTM service
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Service_SET, ///< The SET (Settings) service
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Service_SM, ///< The SM (Service manager) service
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Service_SPL, ///< The SPL service
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Service_SSL, ///< The SSL service
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Service_TCAP, ///< The TCAP service.
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Service_Time, ///< The time service
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Service_USB, ///< The USB (Universal Serial Bus) service
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Service_VI, ///< The VI (Video interface) service
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Service_WLAN, ///< The WLAN (Wireless local area network) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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HW_AES, ///< AES engine emulation
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IPC, ///< IPC interface
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Render_Vulkan, ///< Vulkan backend
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Shader, ///< Shader recompiler
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Shader_SPIRV, ///< Shader SPIR-V code generation
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Shader_GLASM, ///< Shader GLASM code generation
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Shader_GLSL, ///< Shader GLSL code generation
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Audio, ///< Audio emulation
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Audio_DSP, ///< The HLE implementation of the DSP
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Audio_Sink, ///< Emulator audio output backend
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Loader, ///< ROM loader
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CheatEngine, ///< Memory manipulation and engine VM functions
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Crypto, ///< Cryptographic engine/functions
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Input, ///< Input emulation
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Network, ///< Network emulation
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WebService, ///< Interface to yuzu Web Services
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Count ///< Total number of logging classes
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};
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} // namespace Common::Log
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