shader: Implement SampleMask
This commit is contained in:
parent
95815a3883
commit
80940b1706
11 changed files with 22 additions and 2 deletions
|
@ -215,6 +215,7 @@ public:
|
|||
std::array<Id, 30> patches{};
|
||||
|
||||
std::array<Id, 8> frag_color{};
|
||||
Id sample_mask{};
|
||||
Id frag_depth{};
|
||||
|
||||
std::vector<Id> interfaces;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue