shader: Implement SampleMask
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11 changed files with 22 additions and 2 deletions
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@ -51,6 +51,7 @@ OPCODE(SetAttributeIndexed, Void, U32,
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OPCODE(GetPatch, F32, Patch, )
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OPCODE(SetPatch, Void, Patch, F32, )
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OPCODE(SetFragColor, Void, U32, U32, F32, )
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OPCODE(SetSampleMask, Void, U32, )
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OPCODE(SetFragDepth, Void, F32, )
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OPCODE(GetZFlag, U1, Void, )
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OPCODE(GetSFlag, U1, Void, )
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