Merge pull request #7488 from vonchenplus/support_multiple_videos_playing

Support multiple videos playing
This commit is contained in:
bunnei 2021-12-07 18:38:14 -08:00 committed by GitHub
commit 815189eaf3
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 45 additions and 40 deletions

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@ -20,8 +20,12 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>&
switch (command.group) {
case 0x0:
switch (command.cmd) {
case 0x1:
return Submit(input, output);
case 0x1: {
if (!fd_to_id.contains(fd)) {
fd_to_id[fd] = next_id++;
}
return Submit(fd, input, output);
}
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
@ -66,7 +70,10 @@ void nvhost_nvdec::OnOpen(DeviceFD fd) {}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
system.GPU().ClearCdmaInstance();
const auto iter = fd_to_id.find(fd);
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
}
} // namespace Service::Nvidia::Devices

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@ -24,6 +24,9 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
};
} // namespace Service::Nvidia::Devices

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@ -59,7 +59,8 @@ NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
return NvResult::Success;
}
NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
@ -93,7 +94,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
gpu.PushCommandBuffer(fd_to_id[fd], cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back

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@ -104,13 +104,14 @@ protected:
/// Ioctl command implementations
NvResult SetNVMAPfd(const std::vector<u8>& input);
NvResult Submit(const std::vector<u8>& input, std::vector<u8>& output);
NvResult Submit(DeviceFD fd, const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
NvResult MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::unordered_map<DeviceFD, u32> fd_to_id{};
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;

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@ -21,7 +21,10 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& i
case 0x0:
switch (command.cmd) {
case 0x1:
return Submit(input, output);
if (!fd_to_id.contains(fd)) {
fd_to_id[fd] = next_id++;
}
return Submit(fd, input, output);
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
@ -65,7 +68,10 @@ NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& i
void nvhost_vic::OnOpen(DeviceFD fd) {}
void nvhost_vic::OnClose(DeviceFD fd) {
system.GPU().ClearCdmaInstance();
const auto iter = fd_to_id.find(fd);
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
}
} // namespace Service::Nvidia::Devices

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@ -23,5 +23,8 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
};
} // namespace Service::Nvidia::Devices