Merge pull request #7488 from vonchenplus/support_multiple_videos_playing

Support multiple videos playing
This commit is contained in:
bunnei 2021-12-07 18:38:14 -08:00 committed by GitHub
commit 815189eaf3
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 45 additions and 40 deletions

View file

@ -185,16 +185,6 @@ struct GPU::Impl {
return *dma_pusher;
}
/// Returns a reference to the GPU CDMA pusher.
[[nodiscard]] Tegra::CDmaPusher& CDmaPusher() {
return *cdma_pusher;
}
/// Returns a const reference to the GPU CDMA pusher.
[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const {
return *cdma_pusher;
}
/// Returns a reference to the underlying renderer.
[[nodiscard]] VideoCore::RendererBase& Renderer() {
return *renderer;
@ -338,25 +328,27 @@ struct GPU::Impl {
}
/// Push GPU command buffer entries to be processed
void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {
if (!use_nvdec) {
return;
}
if (!cdma_pusher) {
cdma_pusher = std::make_unique<Tegra::CDmaPusher>(gpu);
if (!cdma_pushers.contains(id)) {
cdma_pushers.insert_or_assign(id, std::make_unique<Tegra::CDmaPusher>(gpu));
}
// SubmitCommandBuffer would make the nvdec operations async, this is not currently working
// TODO(ameerj): RE proper async nvdec operation
// gpu_thread.SubmitCommandBuffer(std::move(entries));
cdma_pusher->ProcessEntries(std::move(entries));
cdma_pushers[id]->ProcessEntries(std::move(entries));
}
/// Frees the CDMAPusher instance to free up resources
void ClearCdmaInstance() {
cdma_pusher.reset();
void ClearCdmaInstance(u32 id) {
const auto iter = cdma_pushers.find(id);
if (iter != cdma_pushers.end()) {
cdma_pushers.erase(iter);
}
}
/// Swap buffers (render frame)
@ -659,7 +651,7 @@ struct GPU::Impl {
Core::System& system;
std::unique_ptr<Tegra::MemoryManager> memory_manager;
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
std::map<u32, std::unique_ptr<Tegra::CDmaPusher>> cdma_pushers;
std::unique_ptr<VideoCore::RendererBase> renderer;
VideoCore::RasterizerInterface* rasterizer = nullptr;
const bool use_nvdec;
@ -811,14 +803,6 @@ const Tegra::DmaPusher& GPU::DmaPusher() const {
return impl->DmaPusher();
}
Tegra::CDmaPusher& GPU::CDmaPusher() {
return impl->CDmaPusher();
}
const Tegra::CDmaPusher& GPU::CDmaPusher() const {
return impl->CDmaPusher();
}
VideoCore::RendererBase& GPU::Renderer() {
return impl->Renderer();
}
@ -887,12 +871,12 @@ void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
impl->PushGPUEntries(std::move(entries));
}
void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
impl->PushCommandBuffer(entries);
void GPU::PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {
impl->PushCommandBuffer(id, entries);
}
void GPU::ClearCdmaInstance() {
impl->ClearCdmaInstance();
void GPU::ClearCdmaInstance(u32 id) {
impl->ClearCdmaInstance(id);
}
void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {

View file

@ -242,10 +242,10 @@ public:
void PushGPUEntries(Tegra::CommandList&& entries);
/// Push GPU command buffer entries to be processed
void PushCommandBuffer(Tegra::ChCommandHeaderList& entries);
void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries);
/// Frees the CDMAPusher instance to free up resources
void ClearCdmaInstance();
void ClearCdmaInstance(u32 id);
/// Swap buffers (render frame)
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);