general: Convert assertion macros over to be fmt-compatible

This commit is contained in:
Lioncash 2018-04-27 07:54:05 -04:00
parent 3c40496409
commit 8475496630
No known key found for this signature in database
GPG key ID: 4E3C3CC1031BA9C7
17 changed files with 39 additions and 39 deletions

View file

@ -168,7 +168,7 @@ void Maxwell3D::ProcessQueryGet() {
result = 0;
break;
default:
UNIMPLEMENTED_MSG("Unimplemented query select type %u",
UNIMPLEMENTED_MSG("Unimplemented query select type {}",
static_cast<u32>(regs.query.query_get.select.Value()));
}
@ -186,7 +186,7 @@ void Maxwell3D::ProcessQueryGet() {
break;
}
default:
UNIMPLEMENTED_MSG("Query mode %u not implemented",
UNIMPLEMENTED_MSG("Query mode {} not implemented",
static_cast<u32>(regs.query.query_get.mode.Value()));
}
}

View file

@ -30,7 +30,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGB10_A2_UNORM:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format %u", static_cast<u32>(format));
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
}
}

View file

@ -113,7 +113,7 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
break;
}
default:
UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
UNIMPLEMENTED_MSG("Unimplemented macro operation {}",
static_cast<u32>(opcode.operation.Value()));
}
@ -154,7 +154,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
return ~(src_a & src_b);
default:
UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
}
}
@ -201,7 +201,7 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
Send((result >> 12) & 0b111111);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
UNIMPLEMENTED_MSG("Unimplemented result operation {}", static_cast<u32>(operation));
}
}

View file

@ -17,7 +17,7 @@ void SetShaderUniformBlockBinding(GLuint shader, const char* name,
GLint ub_size = 0;
glGetActiveUniformBlockiv(shader, ub_index, GL_UNIFORM_BLOCK_DATA_SIZE, &ub_size);
ASSERT_MSG(ub_size == expected_size,
"Uniform block size did not match! Got %d, expected %zu",
"Uniform block size did not match! Got {}, expected {}",
static_cast<int>(ub_size), expected_size);
glUniformBlockBinding(shader, ub_index, static_cast<GLuint>(binding));
}