config: Cleanup and documentation
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84c58666a4
8 changed files with 46 additions and 99 deletions
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@ -11,7 +11,7 @@ EmulatedConsole::EmulatedConsole() = default;
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EmulatedConsole::~EmulatedConsole() = default;
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void EmulatedConsole::ReloadFromSettings() {
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// Using first motion device from player 1. No need to assign a special config at the moment
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// Using first motion device from player 1. No need to assign any unique config at the moment
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const auto& player = Settings::values.players.GetValue()[0];
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motion_params = Common::ParamPackage(player.motions[0]);
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@ -33,6 +33,7 @@ void EmulatedConsole::SetTouchParams() {
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static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
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const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons;
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// Map the rest of the fingers from touch from button configuration
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for (const auto& config_entry : touch_buttons) {
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Common::ParamPackage params{config_entry};
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Common::ParamPackage touch_button_params;
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@ -54,7 +55,9 @@ void EmulatedConsole::SetTouchParams() {
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}
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void EmulatedConsole::ReloadInput() {
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// If you load any device here add the equivalent to the UnloadInput() function
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SetTouchParams();
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motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
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if (motion_devices) {
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Common::Input::InputCallback motion_callback{
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@ -62,6 +65,7 @@ void EmulatedConsole::ReloadInput() {
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motion_devices->SetCallback(motion_callback);
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}
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// Unique index for identifying touch device source
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std::size_t index = 0;
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for (auto& touch_device : touch_devices) {
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touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]);
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