glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
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12 changed files with 251 additions and 315 deletions
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@ -30,14 +30,7 @@ void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitReference(EmitContext& ctx, const IR::Value& value);
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void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value);
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void EmitBranch(EmitContext& ctx, std::string_view label);
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void EmitBranchConditional(EmitContext& ctx, std::string_view condition,
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std::string_view true_label, std::string_view false_label);
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void EmitLoopMerge(EmitContext& ctx, std::string_view merge_label, std::string_view continue_label);
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void EmitSelectionMerge(EmitContext& ctx, std::string_view merge_label);
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void EmitReturn(EmitContext& ctx);
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void EmitJoin(EmitContext& ctx);
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void EmitUnreachable(EmitContext& ctx);
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void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label);
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void EmitBarrier(EmitContext& ctx);
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void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
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