glsl: Reorganize backend code, remove unneeded [[maybe_unused]]

This commit is contained in:
ameerj 2021-06-10 00:29:19 -04:00
parent e7c8f8911f
commit 85399e119d
12 changed files with 251 additions and 315 deletions

View file

@ -30,14 +30,7 @@ void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitReference(EmitContext& ctx, const IR::Value& value);
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value);
void EmitBranch(EmitContext& ctx, std::string_view label);
void EmitBranchConditional(EmitContext& ctx, std::string_view condition,
std::string_view true_label, std::string_view false_label);
void EmitLoopMerge(EmitContext& ctx, std::string_view merge_label, std::string_view continue_label);
void EmitSelectionMerge(EmitContext& ctx, std::string_view merge_label);
void EmitReturn(EmitContext& ctx);
void EmitJoin(EmitContext& ctx);
void EmitUnreachable(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);