input_common: Create input poller and mapping
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src/input_common/input_mapping.h
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76
src/input_common/input_mapping.h
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included
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#pragma once
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#include "common/threadsafe_queue.h"
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namespace InputCommon {
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class InputEngine;
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struct MappingData;
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class MappingFactory {
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public:
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MappingFactory();
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/**
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* Resets all varables to beggin the mapping process
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* @param "type": type of input desired to be returned
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*/
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void BeginMapping(Polling::InputType type);
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/// Returns an input event with mapping information from the input_queue
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[[nodiscard]] const Common::ParamPackage GetNextInput();
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/**
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* Registers mapping input data from the driver
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* @param "data": An struct containing all the information needed to create a proper
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* ParamPackage
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*/
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void RegisterInput(const MappingData& data);
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/// Stop polling from all backends
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void StopMapping();
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private:
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/**
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* If provided data satisfies the requeriments it will push an element to the input_queue
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* Supported input:
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* - Button: Creates a basic button ParamPackage
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* - HatButton: Creates a basic hat button ParamPackage
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* - Analog: Creates a basic analog ParamPackage
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* @param "data": An struct containing all the information needed to create a proper
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* ParamPackage
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*/
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void RegisterButton(const MappingData& data);
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/**
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* If provided data satisfies the requeriments it will push an element to the input_queue
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* Supported input:
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* - Button, HatButton: Pass the data to RegisterButton
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* - Analog: Stores the first axis and on the second axis creates a basic stick ParamPackage
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* @param "data": An struct containing all the information needed to create a proper
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* ParamPackage
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*/
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void RegisterStick(const MappingData& data);
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/**
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* If provided data satisfies the requeriments it will push an element to the input_queue
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* Supported input:
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* - Button, HatButton: Pass the data to RegisterButton
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* - Analog: Stores the first two axis and on the third axis creates a basic Motion
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* ParamPackage
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* - Motion: Creates a basic Motion ParamPackage
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* @param "data": An struct containing all the information needed to create a proper
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* ParamPackage
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*/
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void RegisterMotion(const MappingData& data);
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Common::SPSCQueue<Common::ParamPackage> input_queue;
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Polling::InputType input_type{Polling::InputType::None};
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bool is_enabled{};
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int first_axis = -1;
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int second_axis = -1;
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};
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} // namespace InputCommon
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