Network: Send the game title

This commit is contained in:
B3n30 2017-07-09 15:06:02 +02:00
parent 42e57c1218
commit 859be35d54
6 changed files with 185 additions and 114 deletions

View file

@ -85,8 +85,8 @@ public:
* The packet has the structure:
* <MessageID>ID_ROOM_INFORMATION
* <String> room_name
* <uint32_t> member_slots: The max number of clients allowed in this room
* <uint32_t> num_members: the number of currently joined clients
* <u32> member_slots: The max number of clients allowed in this room
* <u32> num_members: the number of currently joined clients
* This is followed by the following three values for each member:
* <String> nickname of that member
* <MacAddress> mac_address of that member
@ -112,6 +112,12 @@ public:
*/
void HandleChatPacket(const ENetEvent* event);
/**
* Extracts the game name from a received ENet packet and broadcasts it.
* @param event The ENet event that was received.
*/
void HandleGameNamePacket(const ENetEvent* event);
/**
* Removes the client from the members list if it was in it and announces the change
* to all other clients.
@ -130,7 +136,9 @@ void Room::RoomImpl::ServerLoop() {
case IdJoinRequest:
HandleJoinRequest(&event);
break;
// TODO(B3N30): Handle the other message types
case IdSetGameName:
HandleGameNamePacket(&event);
break;
case IdWifiPacket:
HandleWifiPacket(&event);
break;
@ -184,7 +192,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
member.nickname = nickname;
member.peer = event->peer;
members.push_back(member);
members.push_back(std::move(member));
// Notify everyone that the room information has changed.
BroadcastRoomInformation();
@ -194,22 +202,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
// A nickname is valid if it is not already taken by anybody else in the room.
// TODO(B3N30): Check for empty names, spaces, etc.
for (const Member& member : members) {
if (member.nickname == nickname) {
return false;
}
}
return true;
return std::all_of(members.begin(), members.end(),
[&nickname](const auto& member) { return member.nickname != nickname; });
}
bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
// A MAC address is valid if it is not already taken by anybody else in the room.
for (const Member& member : members) {
if (member.mac_address == address) {
return false;
}
}
return true;
return std::all_of(members.begin(), members.end(),
[&address](const auto& member) { return member.mac_address != address; });
}
void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
@ -248,7 +248,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
packet << room_information.name;
packet << room_information.member_slots;
packet << static_cast<uint32_t>(members.size());
packet << static_cast<u32>(members.size());
for (const auto& member : members) {
packet << member.nickname;
packet << member.mac_address;
@ -262,10 +262,11 @@ void Room::RoomImpl::BroadcastRoomInformation() {
}
MacAddress Room::RoomImpl::GenerateMacAddress() {
MacAddress result_mac = NintendoOUI;
MacAddress result_mac =
NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
do {
for (int i = 3; i < result_mac.size(); ++i) {
for (size_t i = 3; i < result_mac.size(); ++i) {
result_mac[i] = dis(random_gen);
}
} while (!IsValidMacAddress(result_mac));
@ -273,9 +274,33 @@ MacAddress Room::RoomImpl::GenerateMacAddress() {
}
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
for (auto it = members.begin(); it != members.end(); ++it) {
if (it->peer != event->peer)
enet_peer_send(it->peer, 0, event->packet);
Packet in_packet;
in_packet.Append(event->packet->data, event->packet->dataLength);
in_packet.IgnoreBytes(sizeof(MessageID));
in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
MacAddress destination_address;
in_packet >> destination_address;
Packet out_packet;
out_packet.Append(event->packet->data, event->packet->dataLength);
ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
ENET_PACKET_FLAG_RELIABLE);
if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
for (const auto& member : members) {
if (member.peer != event->peer)
enet_peer_send(member.peer, 0, event->packet);
}
} else { // Send the data only to the destination client
auto member = std::find_if(members.begin(), members.end(),
[destination_address](const Member& member) -> bool {
return member.mac_address == destination_address;
});
if (member != members.end()) {
enet_peer_send(member->peer, 0, enet_packet);
}
}
enet_host_flush(server);
}
@ -287,7 +312,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
in_packet.IgnoreBytes(sizeof(MessageID));
std::string message;
in_packet >> message;
auto CompareNetworkAddress = [&](const Member member) -> bool {
auto CompareNetworkAddress = [event](const Member member) -> bool {
return member.peer == event->peer;
};
const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
@ -309,13 +334,30 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
enet_host_flush(server);
}
void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
Packet in_packet;
in_packet.Append(event->packet->data, event->packet->dataLength);
in_packet.IgnoreBytes(sizeof(MessageID));
std::string game_name;
in_packet >> game_name;
auto member =
std::find_if(members.begin(), members.end(),
[event](const Member& member) -> bool { return member.peer == event->peer; });
if (member != members.end()) {
member->game_name = game_name;
BroadcastRoomInformation();
}
}
void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
// Remove the client from the members list.
members.erase(std::remove_if(members.begin(), members.end(),
[&](const Member& member) { return member.peer == client; }),
[client](const Member& member) { return member.peer == client; }),
members.end());
// Announce the change to all clients.
enet_peer_disconnect(client, 0);
BroadcastRoomInformation();
}
@ -327,7 +369,6 @@ Room::~Room() = default;
void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) {
ENetAddress address;
address.host = ENET_HOST_ANY;
enet_address_set_host(&address, server_address.c_str());
address.port = server_port;
room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0);
@ -357,6 +398,9 @@ void Room::Destroy() {
}
room_impl->room_information = {};
room_impl->server = nullptr;
room_impl->members.clear();
room_impl->room_information.member_slots = 0;
room_impl->room_information.name.clear();
}
} // namespace Network