shader: Primitive Vulkan integration

This commit is contained in:
ReinUsesLisp 2021-02-17 00:59:28 -03:00 committed by ameerj
parent c67d64365a
commit 85cce78583
43 changed files with 1003 additions and 3036 deletions

View file

@ -0,0 +1,18 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "shader_recompiler/environment.h"
#include "shader_recompiler/shader_info.h"
namespace Shader {
[[nodiscard]] std::pair<Info, std::vector<u32>> RecompileSPIRV(Environment& env, u32 start_address);
} // namespace Shader