Rebase for per game settings
This commit is contained in:
parent
468bd9c1b0
commit
85d7a8f466
9 changed files with 53 additions and 1 deletions
|
@ -207,6 +207,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
|
|||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
AddField(field_type, "Renderer_UseAssemblyShaders",
|
||||
Settings::values.use_assembly_shaders.GetValue());
|
||||
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
||||
Settings::values.use_asynchronous_shaders.GetValue());
|
||||
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue