Rebase for per game settings
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468bd9c1b0
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85d7a8f466
9 changed files with 53 additions and 1 deletions
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@ -661,6 +661,8 @@ void Config::ReadRendererValues() {
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ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
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ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
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false);
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ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
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QStringLiteral("use_asynchronous_shaders"), false);
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ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
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true);
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ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
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@ -1145,6 +1147,10 @@ void Config::SaveRendererValues() {
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WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
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WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
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Settings::values.use_assembly_shaders, false);
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WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
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Settings::values.use_asynchronous_shaders, false);
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WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
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Settings::values.use_asynchronous_shaders, false);
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WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
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true);
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WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,
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