gl_rasterizer: Implement render target format RG8_SNORM.

- Used by Super Mario Odyssey.
This commit is contained in:
bunnei 2018-08-10 12:07:37 -04:00
parent 0471976b48
commit 88ffa422d4
4 changed files with 18 additions and 8 deletions

View file

@ -35,6 +35,7 @@ enum class RenderTargetFormat : u32 {
R11G11B10_FLOAT = 0xE0,
R32_FLOAT = 0xE5,
B5G6R5_UNORM = 0xE8,
RG8_SNORM = 0xEB,
R16_UNORM = 0xEE,
R16_SNORM = 0xEF,
R16_SINT = 0xF0,