Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts

This commit is contained in:
Fernando Sahmkow 2019-06-07 20:41:06 -04:00 committed by FernandoS27
parent e0027eba85
commit 8942047d41
13 changed files with 90 additions and 13 deletions

View file

@ -0,0 +1,24 @@
#pragma once
#include "common/common_types.h"
#include "core/core_timing.h"
namespace Core {
class System;
}
namespace Core::Hardware {
class InterruptManager {
public:
InterruptManager(Core::System& system);
~InterruptManager() = default;
void InterruptGPU(const u32 event_index);
private:
Core::System& system;
Core::Timing::EventType* gpu_interrupt_event{};
};
} // namespace Core::Hardware