Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts

This commit is contained in:
Fernando Sahmkow 2019-06-07 20:41:06 -04:00 committed by FernandoS27
parent e0027eba85
commit 8942047d41
13 changed files with 90 additions and 13 deletions

View file

@ -29,7 +29,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
UNREACHABLE();
}
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer)
: system{system}, renderer{renderer} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
@ -87,6 +88,10 @@ u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
}
void GPU::RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
for (auto& ev : events[syncpoint_id]) {
if (ev.event_id == event_id && ev.value == value)
return;
}
events[syncpoint_id].emplace_back(event_id, value);
}

View file

@ -238,9 +238,7 @@ public:
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
protected:
virtual void TriggerCpuInterrupt(const u32 event_id) const {
// Todo implement this
}
virtual void TriggerCpuInterrupt(const u32 event_id) const = 0;
private:
void ProcessBindMethod(const MethodCall& method_call);
@ -260,6 +258,7 @@ private:
protected:
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
VideoCore::RendererBase& renderer;
Core::System& system;
private:
std::unique_ptr<Tegra::MemoryManager> memory_manager;

View file

@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hardware_interrupt_manager.h"
#include "video_core/gpu_asynch.h"
#include "video_core/gpu_thread.h"
#include "video_core/renderer_base.h"
@ -38,4 +40,9 @@ void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
void GPUAsynch::TriggerCpuInterrupt(const u32 event_id) const {
auto& interrupt_manager = system.InterruptManager();
interrupt_manager.InterruptGPU(event_id);
}
} // namespace VideoCommon

View file

@ -27,6 +27,9 @@ public:
void InvalidateRegion(CacheAddr addr, u64 size) override;
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
protected:
void TriggerCpuInterrupt(const u32 event_id) const override;
private:
GPUThread::ThreadManager gpu_thread;
};

View file

@ -25,6 +25,9 @@ public:
void FlushRegion(CacheAddr addr, u64 size) override;
void InvalidateRegion(CacheAddr addr, u64 size) override;
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
protected:
void TriggerCpuInterrupt(const u32 event_id) const override {}
};
} // namespace VideoCommon