common: multiplayer: Use GameInfo type
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11 changed files with 60 additions and 62 deletions
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@ -22,8 +22,7 @@ public:
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~RoomJson() = default;
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void SetRoomInformation(const std::string& name, const std::string& description, const u16 port,
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const u32 max_player, const u32 net_version, const bool has_password,
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const std::string& preferred_game,
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const u64 preferred_game_id) override;
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const AnnounceMultiplayerRoom::GameInfo& preferred_game) override;
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void AddPlayer(const AnnounceMultiplayerRoom::Member& member) override;
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WebResult Update() override;
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WebResult Register() override;
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