video_core: add null backend

This commit is contained in:
Liam 2022-11-27 20:37:37 -05:00
parent 6b64557ad6
commit 89dd7dc180
20 changed files with 383 additions and 28 deletions

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@ -22,6 +22,8 @@ add_executable(yuzu-cmd
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_null.cpp
emu_window/emu_window_sdl2_null.h
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
yuzu.cpp

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@ -89,3 +89,5 @@ protected:
/// yuzu core instance
Core::System& system;
};
class DummyContext : public Core::Frontend::GraphicsContext {};

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@ -0,0 +1,51 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <memory>
#include <string>
#include <fmt/format.h>
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "video_core/renderer_null/renderer_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
#ifdef YUZU_USE_EXTERNAL_SDL2
// Include this before SDL.h to prevent the external from including a dummy
#define USING_GENERATED_CONFIG_H
#include <SDL_config.h>
#endif
#include <SDL.h>
EmuWindow_SDL2_Null::EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system_, bool fullscreen)
: EmuWindow_SDL2{input_subsystem_, system_} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SetWindowIcon();
if (fullscreen) {
Fullscreen();
ShowCursor(false);
}
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Null)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
}
EmuWindow_SDL2_Null::~EmuWindow_SDL2_Null() = default;
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Null::CreateSharedContext() const {
return std::make_unique<DummyContext>();
}

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@ -0,0 +1,26 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
namespace Core {
class System;
}
namespace InputCommon {
class InputSubsystem;
}
class EmuWindow_SDL2_Null final : public EmuWindow_SDL2 {
public:
explicit EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system, bool fullscreen);
~EmuWindow_SDL2_Null() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
};

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@ -24,5 +24,3 @@ public:
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
};
class DummyContext : public Core::Frontend::GraphicsContext {};

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@ -34,6 +34,7 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
#ifdef _WIN32
@ -317,6 +318,9 @@ int main(int argc, char** argv) {
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
case Settings::RendererBackend::Null:
emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
break;
}
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());