Rasterizer: Refactor inlineToMemory.

This commit is contained in:
Fernando Sahmkow 2022-01-31 23:41:29 +01:00
parent d0a5a48948
commit 8a6e6465a7
9 changed files with 16 additions and 15 deletions

View file

@ -37,7 +37,7 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
}
const GPUVAddr address{regs.dest.Address()};
if (is_linear) {
rasterizer->AccelerateInline2Memory(address, copy_size, inner_buffer);
rasterizer->AccelerateInlineToMemory(address, copy_size, inner_buffer);
} else {
UNIMPLEMENTED_IF(regs.dest.z != 0);
UNIMPLEMENTED_IF(regs.dest.depth != 1);

View file

@ -1557,7 +1557,7 @@ private:
static constexpr u32 null_cb_data = 0xFFFFFFFF;
struct CBDataState {
static constexpr size_t inline_size = 0x8000;
static constexpr size_t inline_size = 0x4000;
std::array<std::array<u32, inline_size>, 16> buffer;
u32 current{null_cb_data};
u32 id{null_cb_data};