Rasterizer: Refactor inlineToMemory.

This commit is contained in:
Fernando Sahmkow 2022-01-31 23:41:29 +01:00
parent d0a5a48948
commit 8a6e6465a7
9 changed files with 16 additions and 15 deletions

View file

@ -548,8 +548,8 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerVulkan::AccessAccelerateDMA()
return accelerate_dma;
}
void RasterizerVulkan::AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) {
void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) {
auto cpu_addr = gpu_memory.GpuToCpuAddress(address);
if (!cpu_addr) [[unlikely]] {
gpu_memory.WriteBlock(address, memory.data(), copy_size);

View file

@ -99,7 +99,8 @@ public:
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInline2Memory(GPUVAddr address, size_t copy_size, std::span<u8> memory) override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,