Rename PAGE_SHIFT to PAGE_BITS

macOS header files #define PAGE_SHIFT
This commit is contained in:
MerryMage 2020-06-17 12:22:09 +01:00
parent edb2114bac
commit 8ae7154541
2 changed files with 10 additions and 10 deletions

View file

@ -19,7 +19,7 @@ namespace VideoCommon {
template <class T>
class ShaderCache {
static constexpr u64 PAGE_SHIFT = 14;
static constexpr u64 PAGE_BITS = 14;
struct Entry {
VAddr addr_start;
@ -87,8 +87,8 @@ protected:
const VAddr addr_end = addr + size;
Entry* const entry = NewEntry(addr, addr_end, data.get());
const u64 page_end = addr_end >> PAGE_SHIFT;
for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
const u64 page_end = addr_end >> PAGE_BITS;
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
invalidation_cache[page].push_back(entry);
}
@ -108,8 +108,8 @@ private:
/// @pre invalidation_mutex is locked
void InvalidatePagesInRegion(VAddr addr, std::size_t size) {
const VAddr addr_end = addr + size;
const u64 page_end = addr_end >> PAGE_SHIFT;
for (u64 page = addr >> PAGE_SHIFT; page <= page_end; ++page) {
const u64 page_end = addr_end >> PAGE_BITS;
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
const auto it = invalidation_cache.find(page);
if (it == invalidation_cache.end()) {
continue;