core_timing: Make use of std::chrono with ScheduleEvent

This commit is contained in:
Lioncash 2020-07-15 18:30:06 -04:00
parent 263200f982
commit 8b50c660df
13 changed files with 58 additions and 49 deletions

View file

@ -23,7 +23,7 @@ InterruptManager::~InterruptManager() = default;
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{10}, gpu_interrupt_event, msg);
}
} // namespace Core::Hardware