glsl: Implement fswzadd

and wip nv thread shuffle impl
This commit is contained in:
ameerj 2021-06-08 01:55:12 -04:00
parent c542204113
commit 8bb8bbf4ae
5 changed files with 45 additions and 5 deletions

View file

@ -226,6 +226,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
.support_gl_texture_shadow_lod = device.HasTextureShadowLod(),
.support_gl_warp_intrinsics = false,
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(),