configure_graphics: Remove Force 30 FPS mode

The introduction of multicore rendered this setting non-functional as timing code was changed.

This removes the setting entirely.
This commit is contained in:
Morph 2020-07-28 08:07:26 -04:00
parent 05781ce8c4
commit 8d42456dc2
6 changed files with 0 additions and 25 deletions

View file

@ -666,8 +666,6 @@ void Config::ReadRendererValues() {
QStringLiteral("use_asynchronous_shaders"), false);
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
true);
ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
@ -1153,9 +1151,6 @@ void Config::SaveRendererValues() {
Settings::values.use_asynchronous_shaders, false);
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
true);
WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,
false);
// Cast to double because Qt's written float values are not human-readable
WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);