Merge pull request #2232 from wwylele/other-save

FS: implement archives for other game save data
This commit is contained in:
bunnei 2016-12-07 10:17:02 -05:00 committed by GitHub
commit 8d529a5cda
11 changed files with 351 additions and 80 deletions

View file

@ -22,6 +22,7 @@ enum class ErrorDescription : u32 {
FS_ArchiveNotMounted = 101,
FS_FileNotFound = 112,
FS_PathNotFound = 113,
FS_GameCardNotInserted = 141,
FS_NotFound = 120,
FS_FileAlreadyExists = 180,
FS_DirectoryAlreadyExists = 185,

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@ -16,6 +16,7 @@
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/archive_ncch.h"
#include "core/file_sys/archive_other_savedata.h"
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/archive_sdmcwriteonly.h"
@ -535,8 +536,17 @@ void RegisterArchiveTypes() {
sdmc_directory.c_str());
// Create the SaveData archive
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
auto sd_savedata_source = std::make_shared<FileSys::ArchiveSource_SDSaveData>(sdmc_directory);
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sd_savedata_source);
RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData);
auto other_savedata_permitted_factory =
std::make_unique<FileSys::ArchiveFactory_OtherSaveDataPermitted>(sd_savedata_source);
RegisterArchiveType(std::move(other_savedata_permitted_factory),
ArchiveIdCode::OtherSaveDataPermitted);
auto other_savedata_general_factory =
std::make_unique<FileSys::ArchiveFactory_OtherSaveDataGeneral>(sd_savedata_source);
RegisterArchiveType(std::move(other_savedata_general_factory),
ArchiveIdCode::OtherSaveDataGeneral);
auto extsavedata_factory =
std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);

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@ -34,10 +34,12 @@ enum class ArchiveIdCode : u32 {
SDMC = 0x00000009,
SDMCWriteOnly = 0x0000000A,
NCCH = 0x2345678A,
OtherSaveDataGeneral = 0x567890B2,
OtherSaveDataPermitted = 0x567890B4,
};
/// Media types for the archives
enum class MediaType : u32 { NAND = 0, SDMC = 1 };
enum class MediaType : u32 { NAND = 0, SDMC = 1, GameCard = 2 };
typedef u64 ArchiveHandle;