Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
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commit
8d529a5cda
11 changed files with 351 additions and 80 deletions
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@ -22,6 +22,7 @@ enum class ErrorDescription : u32 {
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FS_ArchiveNotMounted = 101,
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FS_FileNotFound = 112,
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FS_PathNotFound = 113,
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FS_GameCardNotInserted = 141,
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FS_NotFound = 120,
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FS_FileAlreadyExists = 180,
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FS_DirectoryAlreadyExists = 185,
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@ -16,6 +16,7 @@
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_ncch.h"
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#include "core/file_sys/archive_other_savedata.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/file_sys/archive_sdmcwriteonly.h"
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@ -535,8 +536,17 @@ void RegisterArchiveTypes() {
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sdmc_directory.c_str());
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// Create the SaveData archive
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auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
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auto sd_savedata_source = std::make_shared<FileSys::ArchiveSource_SDSaveData>(sdmc_directory);
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auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sd_savedata_source);
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RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData);
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auto other_savedata_permitted_factory =
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std::make_unique<FileSys::ArchiveFactory_OtherSaveDataPermitted>(sd_savedata_source);
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RegisterArchiveType(std::move(other_savedata_permitted_factory),
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ArchiveIdCode::OtherSaveDataPermitted);
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auto other_savedata_general_factory =
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std::make_unique<FileSys::ArchiveFactory_OtherSaveDataGeneral>(sd_savedata_source);
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RegisterArchiveType(std::move(other_savedata_general_factory),
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ArchiveIdCode::OtherSaveDataGeneral);
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auto extsavedata_factory =
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std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
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@ -34,10 +34,12 @@ enum class ArchiveIdCode : u32 {
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SDMC = 0x00000009,
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SDMCWriteOnly = 0x0000000A,
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NCCH = 0x2345678A,
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OtherSaveDataGeneral = 0x567890B2,
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OtherSaveDataPermitted = 0x567890B4,
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};
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/// Media types for the archives
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enum class MediaType : u32 { NAND = 0, SDMC = 1 };
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enum class MediaType : u32 { NAND = 0, SDMC = 1, GameCard = 2 };
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typedef u64 ArchiveHandle;
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