configure_system: Implement with for loop

This commit is contained in:
lat9nq 2023-05-10 17:57:25 -04:00
parent 56960bf9f8
commit 8e15146026
18 changed files with 514 additions and 654 deletions

View file

@ -20,6 +20,86 @@
namespace Settings {
enum class Language : u32 {
Japanese,
EnglishAmerican,
French,
German,
Italian,
Spanish,
Chinese,
Korean,
Dutch,
Portuguese,
Russian,
Taiwanese,
EnglishBritish,
FrenchCanadian,
SpanishLatin,
ChineseSimplified,
ChineseTraditional,
PortugueseBrazilian,
};
enum class Region : u32 {
Japan,
USA,
Europe,
Australia,
China,
Korea,
Taiwan,
};
enum class TimeZone : u32 {
Auto,
Default,
CET,
CST6CDT,
Cuba,
EET,
Egypt,
Eire,
EST,
EST5EDT,
GB,
GBEire,
GMT,
GMTPlusZero,
GMTMinusZero,
GMTZero,
Greenwich,
Hongkong,
HST,
Iceland,
Iran,
Israel,
Jamaica,
Japan,
Kwajalein,
Libya,
MET,
MST,
MST7MDT,
Navajo,
NZ,
NZCHAT,
Poland,
Portugal,
PRC,
PST8PDT,
ROC,
ROK,
Singapore,
Turkey,
UCT,
Universal,
UTC,
W_SU,
WET,
Zulu,
};
enum class AnisotropyMode : u32 {
Automatic = 0,
Default = 1,
@ -134,6 +214,7 @@ enum class Category : u32 {
RendererAdvanced,
RendererDebug,
System,
SystemAudio,
DataStorage,
Debugging,
DebuggingGraphics,
@ -810,22 +891,31 @@ struct Values {
SwitchableSetting<u8, false> bg_blue{linkage, 0, "bg_blue", Category::Renderer, true, true};
// System
SwitchableSetting<bool> rng_seed_enabled{linkage, false, "rng_seed_enabled", Category::System};
SwitchableSetting<u32> rng_seed{linkage, 0, "rng_seed", Category::System};
Setting<std::string> device_name{linkage, "Yuzu", "device_name", Category::System};
SwitchableSetting<bool> rng_seed_enabled{linkage, false, "rng_seed_enabled",
Category::System, true, true};
SwitchableSetting<u32> rng_seed{linkage, 0, "rng_seed", Category::System, true, true};
Setting<std::string> device_name{linkage, "Yuzu", "device_name", Category::System, true, true};
// Measured in seconds since epoch
Setting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled", Category::System};
Setting<s64> custom_rtc{linkage, 0, "custom_rtc", Category::System};
SwitchableSetting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled",
Category::System, true, true};
SwitchableSetting<s64> custom_rtc{linkage, 0, "custom_rtc", Category::System, true, true};
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
s64 custom_rtc_differential;
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
SwitchableSetting<s32, true> language_index{linkage, 1, 0, 17, "language_index",
Category::System};
SwitchableSetting<s32, true> region_index{linkage, 1, 0, 6, "region_index", Category::System};
SwitchableSetting<s32, true> time_zone_index{linkage, 0, 0, 45, "time_zone_index",
Category::System};
SwitchableSetting<s32, true> sound_index{linkage, 1, 0, 2, "sound_index", Category::System};
SwitchableSetting<Language, true> language_index{linkage,
Language::EnglishAmerican,
Language::Japanese,
Language::PortugueseBrazilian,
"language_index",
Category::System};
SwitchableSetting<Region, true> region_index{linkage, Region::USA, Region::Japan,
Region::Taiwan, "region_index", Category::System};
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto,
TimeZone::Auto, TimeZone::Zulu,
"time_zone_index", Category::System};
SwitchableSetting<s32, true> sound_index{
linkage, 1, 0, 2, "sound_index", Category::SystemAudio};
SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System};
@ -837,7 +927,7 @@ struct Values {
#ifdef _WIN32
true
#else
false
false
#endif
};
Setting<bool> controller_navigation{linkage, true, "controller_navigation", Category::Controls};