configure_general: Allow framerate cap to be used in custom game configs
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5 changed files with 99 additions and 27 deletions
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@ -183,6 +183,7 @@ void RestoreGlobalState(bool is_powered_on) {
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values.max_anisotropy.SetGlobal(true);
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values.use_speed_limit.SetGlobal(true);
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values.speed_limit.SetGlobal(true);
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values.fps_cap.SetGlobal(true);
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values.use_disk_shader_cache.SetGlobal(true);
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values.gpu_accuracy.SetGlobal(true);
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values.use_asynchronous_gpu_emulation.SetGlobal(true);
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