settings: Preparation for per-game input settings
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19 changed files with 167 additions and 115 deletions
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@ -213,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
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Settings::values.use_assembly_shaders.GetValue());
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AddField(field_type, "Renderer_UseAsynchronousShaders",
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Settings::values.use_asynchronous_shaders.GetValue());
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AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
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AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
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}
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bool TelemetrySession::SubmitTestcase() {
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