Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
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15 changed files with 641 additions and 4 deletions
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@ -10,6 +10,9 @@
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/tracer/recorder.h"
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#include "video_core/debug_utils/debug_utils.h"
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namespace LCD {
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Regs g_regs;
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@ -40,6 +43,13 @@ inline void Write(u32 addr, const T data) {
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}
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g_regs[index] = static_cast<u32>(data);
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// Notify tracer about the register write
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// This is happening *after* handling the write to make sure we properly catch all memory reads.
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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// addr + GPU VBase - IO VBase + IO PBase
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Pica::g_debug_context->recorder->RegisterWritten<T>(addr + HW::VADDR_LCD - 0x1EC00000 + 0x10100000, data);
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}
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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