kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. - See https://github.com/citra-emu/citra/pull/4710 for details.
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b03242067d
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9046d4a548
74 changed files with 377 additions and 378 deletions
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@ -50,7 +50,7 @@ void Thread::Stop() {
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// Clean up any dangling references in objects that this thread was waiting for
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for (auto& wait_object : wait_objects) {
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wait_object->RemoveWaitingThread(this);
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wait_object->RemoveWaitingThread(SharedFrom(this));
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}
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wait_objects.clear();
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@ -147,9 +147,10 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
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context.fpcr = 0x03C00000;
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}
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ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
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u32 priority, u64 arg, s32 processor_id,
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VAddr stack_top, Process& owner_process) {
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ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::string name,
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VAddr entry_point, u32 priority, u64 arg,
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s32 processor_id, VAddr stack_top,
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Process& owner_process) {
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// Check if priority is in ranged. Lowest priority -> highest priority id.
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if (priority > THREADPRIO_LOWEST) {
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LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
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@ -168,7 +169,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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}
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auto& system = Core::System::GetInstance();
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SharedPtr<Thread> thread(new Thread(kernel));
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std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
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thread->thread_id = kernel.CreateNewThreadID();
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thread->status = ThreadStatus::Dormant;
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@ -197,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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// to initialize the context
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ResetThreadContext(thread->context, stack_top, entry_point, arg);
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return MakeResult<SharedPtr<Thread>>(std::move(thread));
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return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
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}
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void Thread::SetPriority(u32 priority) {
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@ -215,7 +216,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
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context.cpu_registers[1] = output;
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}
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s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
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s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
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ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
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const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
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return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
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@ -255,8 +256,8 @@ void Thread::SetStatus(ThreadStatus new_status) {
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status = new_status;
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}
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void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
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if (thread->lock_owner == this) {
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void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) {
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if (thread->lock_owner.get() == this) {
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// If the thread is already waiting for this thread to release the mutex, ensure that the
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// waiters list is consistent and return without doing anything.
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const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
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@ -276,13 +277,13 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
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wait_mutex_threads.begin(), wait_mutex_threads.end(),
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[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
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wait_mutex_threads.insert(insertion_point, thread);
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thread->lock_owner = this;
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thread->lock_owner = SharedFrom(this);
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UpdatePriority();
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}
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void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
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ASSERT(thread->lock_owner == this);
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void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) {
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ASSERT(thread->lock_owner.get() == this);
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// Ensure that the thread is in the list of mutex waiters
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const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
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@ -310,13 +311,13 @@ void Thread::UpdatePriority() {
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}
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if (GetStatus() == ThreadStatus::WaitCondVar) {
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owner_process->RemoveConditionVariableThread(this);
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owner_process->RemoveConditionVariableThread(SharedFrom(this));
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}
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SetCurrentPriority(new_priority);
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if (GetStatus() == ThreadStatus::WaitCondVar) {
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owner_process->InsertConditionVariableThread(this);
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owner_process->InsertConditionVariableThread(SharedFrom(this));
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}
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if (!lock_owner) {
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@ -325,8 +326,8 @@ void Thread::UpdatePriority() {
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// Ensure that the thread is within the correct location in the waiting list.
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auto old_owner = lock_owner;
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lock_owner->RemoveMutexWaiter(this);
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old_owner->AddMutexWaiter(this);
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lock_owner->RemoveMutexWaiter(SharedFrom(this));
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old_owner->AddMutexWaiter(SharedFrom(this));
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// Recursively update the priority of the thread that depends on the priority of this one.
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lock_owner->UpdatePriority();
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@ -339,11 +340,11 @@ void Thread::ChangeCore(u32 core, u64 mask) {
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bool Thread::AllWaitObjectsReady() const {
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return std::none_of(
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wait_objects.begin(), wait_objects.end(),
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[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
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[this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
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}
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bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
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SharedPtr<WaitObject> object, std::size_t index) {
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bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<WaitObject> object, std::size_t index) {
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ASSERT(wakeup_callback);
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return wakeup_callback(reason, std::move(thread), std::move(object), index);
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}
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