GPU: Add a microprofile for macro interpreter

This commit is contained in:
Fernando Sahmkow 2019-07-09 21:27:27 -04:00 committed by FernandoS27
parent a9943222f2
commit 913b7a6872
2 changed files with 6 additions and 1 deletions

View file

@ -31,7 +31,8 @@ using VideoCore::Surface::SurfaceType;
MICROPROFILE_DEFINE(OpenGL_Texture_Upload, "OpenGL", "Texture Upload", MP_RGB(128, 192, 128));
MICROPROFILE_DEFINE(OpenGL_Texture_Download, "OpenGL", "Texture Download", MP_RGB(128, 192, 128));
MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy", MP_RGB(128, 192, 128));
MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
MP_RGB(128, 192, 128));
namespace {