shader: Initial implementation of an AST
This commit is contained in:
parent
2930dccecc
commit
9170200a11
33 changed files with 1347 additions and 591 deletions
|
@ -17,6 +17,8 @@ namespace Shader::IR {
|
|||
Block::Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end)
|
||||
: inst_pool{&inst_pool_}, location_begin{begin}, location_end{end} {}
|
||||
|
||||
Block::Block(ObjectPool<Inst>& inst_pool_) : Block{inst_pool_, 0, 0} {}
|
||||
|
||||
Block::~Block() = default;
|
||||
|
||||
void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
|
||||
|
@ -38,8 +40,25 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
|
|||
return result_it;
|
||||
}
|
||||
|
||||
void Block::AddImmediatePredecessor(IR::Block* immediate_predecessor) {
|
||||
imm_predecessors.push_back(immediate_predecessor);
|
||||
void Block::SetBranches(Condition cond, Block* branch_true_, Block* branch_false_) {
|
||||
branch_cond = cond;
|
||||
branch_true = branch_true_;
|
||||
branch_false = branch_false_;
|
||||
}
|
||||
|
||||
void Block::SetBranch(Block* branch) {
|
||||
branch_cond = Condition{true};
|
||||
branch_true = branch;
|
||||
}
|
||||
|
||||
void Block::SetReturn() {
|
||||
branch_cond = Condition{true};
|
||||
branch_true = nullptr;
|
||||
branch_false = nullptr;
|
||||
}
|
||||
|
||||
bool Block::IsVirtual() const noexcept {
|
||||
return location_begin == location_end;
|
||||
}
|
||||
|
||||
u32 Block::LocationBegin() const noexcept {
|
||||
|
@ -58,6 +77,12 @@ const Block::InstructionList& Block::Instructions() const noexcept {
|
|||
return instructions;
|
||||
}
|
||||
|
||||
void Block::AddImmediatePredecessor(Block* block) {
|
||||
if (std::ranges::find(imm_predecessors, block) == imm_predecessors.end()) {
|
||||
imm_predecessors.push_back(block);
|
||||
}
|
||||
}
|
||||
|
||||
std::span<IR::Block* const> Block::ImmediatePredecessors() const noexcept {
|
||||
return imm_predecessors;
|
||||
}
|
||||
|
@ -70,8 +95,17 @@ static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_i
|
|||
return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(block));
|
||||
}
|
||||
|
||||
static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
|
||||
const Inst* inst) {
|
||||
const auto [it, is_inserted]{inst_to_index.emplace(inst, inst_index + 1)};
|
||||
if (is_inserted) {
|
||||
++inst_index;
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_index,
|
||||
const std::map<const Inst*, size_t>& inst_to_index,
|
||||
std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
|
||||
const Value& arg) {
|
||||
if (arg.IsEmpty()) {
|
||||
return "<null>";
|
||||
|
@ -80,10 +114,7 @@ static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_ind
|
|||
return BlockToIndex(block_to_index, arg.Label());
|
||||
}
|
||||
if (!arg.IsImmediate()) {
|
||||
if (const auto it{inst_to_index.find(arg.Inst())}; it != inst_to_index.end()) {
|
||||
return fmt::format("%{}", it->second);
|
||||
}
|
||||
return fmt::format("%<unknown inst {:016x}>", reinterpret_cast<u64>(arg.Inst()));
|
||||
return fmt::format("%{}", InstIndex(inst_to_index, inst_index, arg.Inst()));
|
||||
}
|
||||
switch (arg.Type()) {
|
||||
case Type::U1:
|
||||
|
@ -125,14 +156,14 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
|
|||
const Opcode op{inst.Opcode()};
|
||||
ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
|
||||
if (TypeOf(op) != Type::Void) {
|
||||
ret += fmt::format("%{:<5} = {}", inst_index, op);
|
||||
ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);
|
||||
} else {
|
||||
ret += fmt::format(" {}", op); // '%00000 = ' -> 1 + 5 + 3 = 9 spaces
|
||||
}
|
||||
const size_t arg_count{NumArgsOf(op)};
|
||||
const size_t arg_count{inst.NumArgs()};
|
||||
for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
|
||||
const Value arg{inst.Arg(arg_index)};
|
||||
const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, arg)};
|
||||
const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, inst_index, arg)};
|
||||
ret += arg_index != 0 ? ", " : " ";
|
||||
if (op == Opcode::Phi) {
|
||||
ret += fmt::format("[ {}, {} ]", arg_index,
|
||||
|
@ -140,10 +171,12 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
|
|||
} else {
|
||||
ret += arg_str;
|
||||
}
|
||||
const Type actual_type{arg.Type()};
|
||||
const Type expected_type{ArgTypeOf(op, arg_index)};
|
||||
if (!AreTypesCompatible(actual_type, expected_type)) {
|
||||
ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
|
||||
if (op != Opcode::Phi) {
|
||||
const Type actual_type{arg.Type()};
|
||||
const Type expected_type{ArgTypeOf(op, arg_index)};
|
||||
if (!AreTypesCompatible(actual_type, expected_type)) {
|
||||
ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (TypeOf(op) != Type::Void) {
|
||||
|
@ -151,9 +184,6 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
|
|||
} else {
|
||||
ret += '\n';
|
||||
}
|
||||
|
||||
inst_to_index.emplace(&inst, inst_index);
|
||||
++inst_index;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,9 @@
|
|||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/condition.h"
|
||||
#include "shader_recompiler/frontend/ir/microinstruction.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
|
@ -26,6 +28,7 @@ public:
|
|||
using const_reverse_iterator = InstructionList::const_reverse_iterator;
|
||||
|
||||
explicit Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end);
|
||||
explicit Block(ObjectPool<Inst>& inst_pool_);
|
||||
~Block();
|
||||
|
||||
Block(const Block&) = delete;
|
||||
|
@ -41,9 +44,15 @@ public:
|
|||
iterator PrependNewInst(iterator insertion_point, Opcode op,
|
||||
std::initializer_list<Value> args = {}, u64 flags = 0);
|
||||
|
||||
/// Adds a new immediate predecessor to the basic block.
|
||||
void AddImmediatePredecessor(IR::Block* immediate_predecessor);
|
||||
/// Set the branches to jump to when all instructions have executed.
|
||||
void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
|
||||
/// Set the branch to unconditionally jump to when all instructions have executed.
|
||||
void SetBranch(Block* branch);
|
||||
/// Mark the block as a return block.
|
||||
void SetReturn();
|
||||
|
||||
/// Returns true when the block does not implement any guest instructions directly.
|
||||
[[nodiscard]] bool IsVirtual() const noexcept;
|
||||
/// Gets the starting location of this basic block.
|
||||
[[nodiscard]] u32 LocationBegin() const noexcept;
|
||||
/// Gets the end location for this basic block.
|
||||
|
@ -54,8 +63,23 @@ public:
|
|||
/// Gets an immutable reference to the instruction list for this basic block.
|
||||
[[nodiscard]] const InstructionList& Instructions() const noexcept;
|
||||
|
||||
/// Adds a new immediate predecessor to this basic block.
|
||||
void AddImmediatePredecessor(Block* block);
|
||||
/// Gets an immutable span to the immediate predecessors.
|
||||
[[nodiscard]] std::span<IR::Block* const> ImmediatePredecessors() const noexcept;
|
||||
[[nodiscard]] std::span<Block* const> ImmediatePredecessors() const noexcept;
|
||||
|
||||
[[nodiscard]] Condition BranchCondition() const noexcept {
|
||||
return branch_cond;
|
||||
}
|
||||
[[nodiscard]] bool IsTerminationBlock() const noexcept {
|
||||
return !branch_true && !branch_false;
|
||||
}
|
||||
[[nodiscard]] Block* TrueBranch() const noexcept {
|
||||
return branch_true;
|
||||
}
|
||||
[[nodiscard]] Block* FalseBranch() const noexcept {
|
||||
return branch_false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool empty() const {
|
||||
return instructions.empty();
|
||||
|
@ -129,10 +153,18 @@ private:
|
|||
/// List of instructions in this block
|
||||
InstructionList instructions;
|
||||
|
||||
/// Condition to choose the branch to take
|
||||
Condition branch_cond{true};
|
||||
/// Block to jump into when the branch condition evaluates as true
|
||||
Block* branch_true{nullptr};
|
||||
/// Block to jump into when the branch condition evaluates as false
|
||||
Block* branch_false{nullptr};
|
||||
/// Block immediate predecessors
|
||||
std::vector<IR::Block*> imm_predecessors;
|
||||
std::vector<Block*> imm_predecessors;
|
||||
};
|
||||
|
||||
using BlockList = std::vector<Block*>;
|
||||
|
||||
[[nodiscard]] std::string DumpBlock(const Block& block);
|
||||
|
||||
[[nodiscard]] std::string DumpBlock(const Block& block,
|
||||
|
|
|
@ -16,15 +16,13 @@ std::string NameOf(Condition condition) {
|
|||
ret = fmt::to_string(condition.FlowTest());
|
||||
}
|
||||
const auto [pred, negated]{condition.Pred()};
|
||||
if (pred != Pred::PT || negated) {
|
||||
if (!ret.empty()) {
|
||||
ret += '&';
|
||||
}
|
||||
if (negated) {
|
||||
ret += '!';
|
||||
}
|
||||
ret += fmt::to_string(pred);
|
||||
if (!ret.empty()) {
|
||||
ret += '&';
|
||||
}
|
||||
if (negated) {
|
||||
ret += '!';
|
||||
}
|
||||
ret += fmt::to_string(pred);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ public:
|
|||
explicit Condition(Pred pred_, bool pred_negated_ = false) noexcept
|
||||
: Condition(FlowTest::T, pred_, pred_negated_) {}
|
||||
|
||||
Condition(bool value) : Condition(Pred::PT, !value) {}
|
||||
explicit Condition(bool value) : Condition(Pred::PT, !value) {}
|
||||
|
||||
auto operator<=>(const Condition&) const noexcept = default;
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
namespace Shader::IR {
|
||||
|
||||
struct Function {
|
||||
boost::container::small_vector<Block*, 16> blocks;
|
||||
BlockList blocks;
|
||||
};
|
||||
|
||||
} // namespace Shader::IR
|
||||
|
|
|
@ -44,26 +44,29 @@ F64 IREmitter::Imm64(f64 value) const {
|
|||
return F64{Value{value}};
|
||||
}
|
||||
|
||||
void IREmitter::Branch(IR::Block* label) {
|
||||
void IREmitter::Branch(Block* label) {
|
||||
label->AddImmediatePredecessor(block);
|
||||
Inst(Opcode::Branch, label);
|
||||
}
|
||||
|
||||
void IREmitter::BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label) {
|
||||
Inst(Opcode::BranchConditional, cond, true_label, false_label);
|
||||
void IREmitter::BranchConditional(const U1& condition, Block* true_label, Block* false_label) {
|
||||
true_label->AddImmediatePredecessor(block);
|
||||
false_label->AddImmediatePredecessor(block);
|
||||
Inst(Opcode::BranchConditional, condition, true_label, false_label);
|
||||
}
|
||||
|
||||
void IREmitter::Exit() {
|
||||
Inst(Opcode::Exit);
|
||||
void IREmitter::LoopMerge(Block* merge_block, Block* continue_target) {
|
||||
Inst(Opcode::LoopMerge, merge_block, continue_target);
|
||||
}
|
||||
|
||||
void IREmitter::SelectionMerge(Block* merge_block) {
|
||||
Inst(Opcode::SelectionMerge, merge_block);
|
||||
}
|
||||
|
||||
void IREmitter::Return() {
|
||||
Inst(Opcode::Return);
|
||||
}
|
||||
|
||||
void IREmitter::Unreachable() {
|
||||
Inst(Opcode::Unreachable);
|
||||
}
|
||||
|
||||
U32 IREmitter::GetReg(IR::Reg reg) {
|
||||
return Inst<U32>(Opcode::GetRegister, reg);
|
||||
}
|
||||
|
@ -81,6 +84,14 @@ U1 IREmitter::GetPred(IR::Pred pred, bool is_negated) {
|
|||
}
|
||||
}
|
||||
|
||||
U1 IREmitter::GetGotoVariable(u32 id) {
|
||||
return Inst<U1>(Opcode::GetGotoVariable, id);
|
||||
}
|
||||
|
||||
void IREmitter::SetGotoVariable(u32 id, const U1& value) {
|
||||
Inst(Opcode::SetGotoVariable, id, value);
|
||||
}
|
||||
|
||||
void IREmitter::SetPred(IR::Pred pred, const U1& value) {
|
||||
Inst(Opcode::SetPred, pred, value);
|
||||
}
|
||||
|
@ -121,6 +132,20 @@ void IREmitter::SetOFlag(const U1& value) {
|
|||
Inst(Opcode::SetOFlag, value);
|
||||
}
|
||||
|
||||
U1 IREmitter::Condition(IR::Condition cond) {
|
||||
if (cond == IR::Condition{true}) {
|
||||
return Imm1(true);
|
||||
} else if (cond == IR::Condition{false}) {
|
||||
return Imm1(false);
|
||||
}
|
||||
const FlowTest flow_test{cond.FlowTest()};
|
||||
const auto [pred, is_negated]{cond.Pred()};
|
||||
if (flow_test == FlowTest::T) {
|
||||
return GetPred(pred, is_negated);
|
||||
}
|
||||
throw NotImplementedException("Condition {}", cond);
|
||||
}
|
||||
|
||||
F32 IREmitter::GetAttribute(IR::Attribute attribute) {
|
||||
return Inst<F32>(Opcode::GetAttribute, attribute);
|
||||
}
|
||||
|
|
|
@ -16,11 +16,11 @@ namespace Shader::IR {
|
|||
|
||||
class IREmitter {
|
||||
public:
|
||||
explicit IREmitter(Block& block_) : block{block_}, insertion_point{block.end()} {}
|
||||
explicit IREmitter(Block& block_) : block{&block_}, insertion_point{block->end()} {}
|
||||
explicit IREmitter(Block& block_, Block::iterator insertion_point_)
|
||||
: block{block_}, insertion_point{insertion_point_} {}
|
||||
: block{&block_}, insertion_point{insertion_point_} {}
|
||||
|
||||
Block& block;
|
||||
Block* block;
|
||||
|
||||
[[nodiscard]] U1 Imm1(bool value) const;
|
||||
[[nodiscard]] U8 Imm8(u8 value) const;
|
||||
|
@ -31,11 +31,11 @@ public:
|
|||
[[nodiscard]] U64 Imm64(u64 value) const;
|
||||
[[nodiscard]] F64 Imm64(f64 value) const;
|
||||
|
||||
void Branch(IR::Block* label);
|
||||
void BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label);
|
||||
void Exit();
|
||||
void Branch(Block* label);
|
||||
void BranchConditional(const U1& condition, Block* true_label, Block* false_label);
|
||||
void LoopMerge(Block* merge_block, Block* continue_target);
|
||||
void SelectionMerge(Block* merge_block);
|
||||
void Return();
|
||||
void Unreachable();
|
||||
|
||||
[[nodiscard]] U32 GetReg(IR::Reg reg);
|
||||
void SetReg(IR::Reg reg, const U32& value);
|
||||
|
@ -43,6 +43,9 @@ public:
|
|||
[[nodiscard]] U1 GetPred(IR::Pred pred, bool is_negated = false);
|
||||
void SetPred(IR::Pred pred, const U1& value);
|
||||
|
||||
[[nodiscard]] U1 GetGotoVariable(u32 id);
|
||||
void SetGotoVariable(u32 id, const U1& value);
|
||||
|
||||
[[nodiscard]] U32 GetCbuf(const U32& binding, const U32& byte_offset);
|
||||
|
||||
[[nodiscard]] U1 GetZFlag();
|
||||
|
@ -55,6 +58,8 @@ public:
|
|||
void SetCFlag(const U1& value);
|
||||
void SetOFlag(const U1& value);
|
||||
|
||||
[[nodiscard]] U1 Condition(IR::Condition cond);
|
||||
|
||||
[[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
|
||||
void SetAttribute(IR::Attribute attribute, const F32& value);
|
||||
|
||||
|
@ -168,7 +173,7 @@ private:
|
|||
|
||||
template <typename T = Value, typename... Args>
|
||||
T Inst(Opcode op, Args... args) {
|
||||
auto it{block.PrependNewInst(insertion_point, op, {Value{args}...})};
|
||||
auto it{block->PrependNewInst(insertion_point, op, {Value{args}...})};
|
||||
return T{Value{&*it}};
|
||||
}
|
||||
|
||||
|
@ -184,7 +189,7 @@ private:
|
|||
T Inst(Opcode op, Flags<FlagType> flags, Args... args) {
|
||||
u64 raw_flags{};
|
||||
std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy));
|
||||
auto it{block.PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
|
||||
auto it{block->PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
|
||||
return T{Value{&*it}};
|
||||
}
|
||||
};
|
||||
|
|
|
@ -51,9 +51,9 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
|||
switch (op) {
|
||||
case Opcode::Branch:
|
||||
case Opcode::BranchConditional:
|
||||
case Opcode::Exit:
|
||||
case Opcode::LoopMerge:
|
||||
case Opcode::SelectionMerge:
|
||||
case Opcode::Return:
|
||||
case Opcode::Unreachable:
|
||||
case Opcode::SetAttribute:
|
||||
case Opcode::SetAttributeIndexed:
|
||||
case Opcode::WriteGlobalU8:
|
||||
|
|
|
@ -10,15 +10,17 @@ OPCODE(Identity, Opaque, Opaq
|
|||
// Control flow
|
||||
OPCODE(Branch, Void, Label, )
|
||||
OPCODE(BranchConditional, Void, U1, Label, Label, )
|
||||
OPCODE(Exit, Void, )
|
||||
OPCODE(LoopMerge, Void, Label, Label, )
|
||||
OPCODE(SelectionMerge, Void, Label, )
|
||||
OPCODE(Return, Void, )
|
||||
OPCODE(Unreachable, Void, )
|
||||
|
||||
// Context getters/setters
|
||||
OPCODE(GetRegister, U32, Reg, )
|
||||
OPCODE(SetRegister, Void, Reg, U32, )
|
||||
OPCODE(GetPred, U1, Pred, )
|
||||
OPCODE(SetPred, Void, Pred, U1, )
|
||||
OPCODE(GetGotoVariable, U1, U32, )
|
||||
OPCODE(SetGotoVariable, Void, U32, U1, )
|
||||
OPCODE(GetCbuf, U32, U32, U32, )
|
||||
OPCODE(GetAttribute, U32, Attribute, )
|
||||
OPCODE(SetAttribute, Void, Attribute, U32, )
|
||||
|
@ -36,11 +38,11 @@ OPCODE(WorkgroupId, U32x3,
|
|||
OPCODE(LocalInvocationId, U32x3, )
|
||||
|
||||
// Undefined
|
||||
OPCODE(Undef1, U1, )
|
||||
OPCODE(Undef8, U8, )
|
||||
OPCODE(Undef16, U16, )
|
||||
OPCODE(Undef32, U32, )
|
||||
OPCODE(Undef64, U64, )
|
||||
OPCODE(UndefU1, U1, )
|
||||
OPCODE(UndefU8, U8, )
|
||||
OPCODE(UndefU16, U16, )
|
||||
OPCODE(UndefU32, U32, )
|
||||
OPCODE(UndefU64, U64, )
|
||||
|
||||
// Memory operations
|
||||
OPCODE(LoadGlobalU8, U32, U64, )
|
||||
|
|
742
src/shader_recompiler/frontend/ir/structured_control_flow.cpp
Normal file
742
src/shader_recompiler/frontend/ir/structured_control_flow.cpp
Normal file
|
@ -0,0 +1,742 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <ranges>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
namespace {
|
||||
struct Statement;
|
||||
|
||||
// Use normal_link because we are not guaranteed to destroy the tree in order
|
||||
using ListBaseHook =
|
||||
boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
|
||||
|
||||
using Tree = boost::intrusive::list<Statement,
|
||||
// Allow using Statement without a definition
|
||||
boost::intrusive::base_hook<ListBaseHook>,
|
||||
// Avoid linear complexity on splice, size is never called
|
||||
boost::intrusive::constant_time_size<false>>;
|
||||
using Node = Tree::iterator;
|
||||
using ConstNode = Tree::const_iterator;
|
||||
|
||||
enum class StatementType {
|
||||
Code,
|
||||
Goto,
|
||||
Label,
|
||||
If,
|
||||
Loop,
|
||||
Break,
|
||||
Return,
|
||||
Function,
|
||||
Identity,
|
||||
Not,
|
||||
Or,
|
||||
SetVariable,
|
||||
Variable,
|
||||
};
|
||||
|
||||
bool HasChildren(StatementType type) {
|
||||
switch (type) {
|
||||
case StatementType::If:
|
||||
case StatementType::Loop:
|
||||
case StatementType::Function:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct Goto {};
|
||||
struct Label {};
|
||||
struct If {};
|
||||
struct Loop {};
|
||||
struct Break {};
|
||||
struct Return {};
|
||||
struct FunctionTag {};
|
||||
struct Identity {};
|
||||
struct Not {};
|
||||
struct Or {};
|
||||
struct SetVariable {};
|
||||
struct Variable {};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
|
||||
#endif
|
||||
struct Statement : ListBaseHook {
|
||||
Statement(Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
|
||||
Statement(Goto, Statement* cond_, Node label_, Statement* up_)
|
||||
: label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
|
||||
Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
|
||||
Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
|
||||
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
|
||||
Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
|
||||
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
|
||||
Statement(Break, Statement* cond_, Statement* up_)
|
||||
: cond{cond_}, up{up_}, type{StatementType::Break} {}
|
||||
Statement(Return) : type{StatementType::Return} {}
|
||||
Statement(FunctionTag) : children{}, type{StatementType::Function} {}
|
||||
Statement(Identity, Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {}
|
||||
Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {}
|
||||
Statement(Or, Statement* op_a_, Statement* op_b_)
|
||||
: op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {}
|
||||
Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
|
||||
: op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
|
||||
Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {}
|
||||
|
||||
~Statement() {
|
||||
if (HasChildren(type)) {
|
||||
std::destroy_at(&children);
|
||||
}
|
||||
}
|
||||
|
||||
union {
|
||||
Block* code;
|
||||
Node label;
|
||||
Tree children;
|
||||
Condition guest_cond;
|
||||
Statement* op;
|
||||
Statement* op_a;
|
||||
};
|
||||
union {
|
||||
Statement* cond;
|
||||
Statement* op_b;
|
||||
u32 id;
|
||||
};
|
||||
Statement* up{};
|
||||
StatementType type;
|
||||
};
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
std::string DumpExpr(const Statement* stmt) {
|
||||
switch (stmt->type) {
|
||||
case StatementType::Identity:
|
||||
return fmt::format("{}", stmt->guest_cond);
|
||||
case StatementType::Not:
|
||||
return fmt::format("!{}", DumpExpr(stmt->op));
|
||||
case StatementType::Or:
|
||||
return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b));
|
||||
case StatementType::Variable:
|
||||
return fmt::format("goto_L{}", stmt->id);
|
||||
default:
|
||||
return "<invalid type>";
|
||||
}
|
||||
}
|
||||
|
||||
std::string DumpTree(const Tree& tree, u32 indentation = 0) {
|
||||
std::string ret;
|
||||
std::string indent(indentation, ' ');
|
||||
for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
|
||||
switch (stmt->type) {
|
||||
case StatementType::Code:
|
||||
ret += fmt::format("{} Block {:04x};\n", indent, stmt->code->LocationBegin());
|
||||
break;
|
||||
case StatementType::Goto:
|
||||
ret += fmt::format("{} if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
|
||||
stmt->label->id);
|
||||
break;
|
||||
case StatementType::Label:
|
||||
ret += fmt::format("{}L{}:\n", indent, stmt->id);
|
||||
break;
|
||||
case StatementType::If:
|
||||
ret += fmt::format("{} if ({}) {{\n", indent, DumpExpr(stmt->cond));
|
||||
ret += DumpTree(stmt->children, indentation + 4);
|
||||
ret += fmt::format("{} }}\n", indent);
|
||||
break;
|
||||
case StatementType::Loop:
|
||||
ret += fmt::format("{} do {{\n", indent);
|
||||
ret += DumpTree(stmt->children, indentation + 4);
|
||||
ret += fmt::format("{} }} while ({});\n", indent, DumpExpr(stmt->cond));
|
||||
break;
|
||||
case StatementType::Break:
|
||||
ret += fmt::format("{} if ({}) break;\n", indent, DumpExpr(stmt->cond));
|
||||
break;
|
||||
case StatementType::Return:
|
||||
ret += fmt::format("{} return;\n", indent);
|
||||
break;
|
||||
case StatementType::SetVariable:
|
||||
ret += fmt::format("{} goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op));
|
||||
break;
|
||||
case StatementType::Function:
|
||||
case StatementType::Identity:
|
||||
case StatementType::Not:
|
||||
case StatementType::Or:
|
||||
case StatementType::Variable:
|
||||
throw LogicError("Statement can't be printed");
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool HasNode(const Tree& tree, ConstNode stmt) {
|
||||
const auto end{tree.end()};
|
||||
for (auto it = tree.begin(); it != end; ++it) {
|
||||
if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) {
|
||||
const ConstNode label_stmt{goto_stmt->label};
|
||||
const ConstNode end{tree.end()};
|
||||
for (auto it = tree.begin(); it != end; ++it) {
|
||||
if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) {
|
||||
return it;
|
||||
}
|
||||
}
|
||||
throw LogicError("Lift label not in tree");
|
||||
}
|
||||
|
||||
void SanitizeNoBreaks(const Tree& tree) {
|
||||
if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) {
|
||||
throw NotImplementedException("Capturing statement with break nodes");
|
||||
}
|
||||
}
|
||||
|
||||
size_t Level(Node stmt) {
|
||||
size_t level{0};
|
||||
Statement* node{stmt->up};
|
||||
while (node) {
|
||||
++level;
|
||||
node = node->up;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) {
|
||||
const size_t goto_level{Level(goto_stmt)};
|
||||
const size_t label_level{Level(label_stmt)};
|
||||
size_t min_level;
|
||||
size_t max_level;
|
||||
Node min;
|
||||
Node max;
|
||||
if (label_level < goto_level) {
|
||||
min_level = label_level;
|
||||
max_level = goto_level;
|
||||
min = label_stmt;
|
||||
max = goto_stmt;
|
||||
} else { // goto_level < label_level
|
||||
min_level = goto_level;
|
||||
max_level = label_level;
|
||||
min = goto_stmt;
|
||||
max = label_stmt;
|
||||
}
|
||||
while (max_level > min_level) {
|
||||
--max_level;
|
||||
max = max->up;
|
||||
}
|
||||
return min->up == max->up;
|
||||
}
|
||||
|
||||
bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) {
|
||||
return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt);
|
||||
}
|
||||
|
||||
bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) {
|
||||
++offset;
|
||||
|
||||
const auto end = tree.end();
|
||||
for (ConstNode it = tree.begin(); it != end; ++it) {
|
||||
++offset;
|
||||
if (stmt == it) {
|
||||
return true;
|
||||
}
|
||||
if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
class GotoPass {
|
||||
public:
|
||||
explicit GotoPass(std::span<Block* const> blocks, ObjectPool<Statement, 64>& stmt_pool)
|
||||
: pool{stmt_pool} {
|
||||
std::vector gotos{BuildUnorderedTreeGetGotos(blocks)};
|
||||
fmt::print(stdout, "BEFORE\n{}\n", DumpTree(root_stmt.children));
|
||||
for (const Node& goto_stmt : gotos | std::views::reverse) {
|
||||
RemoveGoto(goto_stmt);
|
||||
}
|
||||
fmt::print(stdout, "AFTER\n{}\n", DumpTree(root_stmt.children));
|
||||
}
|
||||
|
||||
Statement& RootStatement() noexcept {
|
||||
return root_stmt;
|
||||
}
|
||||
|
||||
private:
|
||||
void RemoveGoto(Node goto_stmt) {
|
||||
// Force goto_stmt and label_stmt to be directly related
|
||||
const Node label_stmt{goto_stmt->label};
|
||||
if (IsIndirectlyRelated(goto_stmt, label_stmt)) {
|
||||
// Move goto_stmt out using outward-movement transformation until it becomes
|
||||
// directly related to label_stmt
|
||||
while (!IsDirectlyRelated(goto_stmt, label_stmt)) {
|
||||
goto_stmt = MoveOutward(goto_stmt);
|
||||
}
|
||||
}
|
||||
// Force goto_stmt and label_stmt to be siblings
|
||||
if (IsDirectlyRelated(goto_stmt, label_stmt)) {
|
||||
const size_t label_level{Level(label_stmt)};
|
||||
size_t goto_level{Level(goto_stmt)};
|
||||
if (goto_level > label_level) {
|
||||
// Move goto_stmt out of its level using outward-movement transformations
|
||||
while (goto_level > label_level) {
|
||||
goto_stmt = MoveOutward(goto_stmt);
|
||||
--goto_level;
|
||||
}
|
||||
} else { // Level(goto_stmt) < Level(label_stmt)
|
||||
if (Offset(goto_stmt) > Offset(label_stmt)) {
|
||||
// Lift goto_stmt to above stmt containing label_stmt using goto-lifting
|
||||
// transformations
|
||||
goto_stmt = Lift(goto_stmt);
|
||||
}
|
||||
// Move goto_stmt into label_stmt's level using inward-movement transformation
|
||||
while (goto_level < label_level) {
|
||||
goto_stmt = MoveInward(goto_stmt);
|
||||
++goto_level;
|
||||
}
|
||||
}
|
||||
}
|
||||
// TODO: Remove this
|
||||
Node it{goto_stmt};
|
||||
bool sibling{false};
|
||||
do {
|
||||
sibling |= it == label_stmt;
|
||||
--it;
|
||||
} while (it != goto_stmt->up->children.begin());
|
||||
while (it != goto_stmt->up->children.end()) {
|
||||
sibling |= it == label_stmt;
|
||||
++it;
|
||||
}
|
||||
if (!sibling) {
|
||||
throw LogicError("Not siblings");
|
||||
}
|
||||
|
||||
// goto_stmt and label_stmt are guaranteed to be siblings, eliminate
|
||||
if (std::next(goto_stmt) == label_stmt) {
|
||||
// Simply eliminate the goto if the label is next to it
|
||||
goto_stmt->up->children.erase(goto_stmt);
|
||||
} else if (Offset(goto_stmt) < Offset(label_stmt)) {
|
||||
// Eliminate goto_stmt with a conditional
|
||||
EliminateAsConditional(goto_stmt, label_stmt);
|
||||
} else {
|
||||
// Eliminate goto_stmt with a loop
|
||||
EliminateAsLoop(goto_stmt, label_stmt);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Node> BuildUnorderedTreeGetGotos(std::span<Block* const> blocks) {
|
||||
// Assume all blocks have two branches
|
||||
std::vector<Node> gotos;
|
||||
gotos.reserve(blocks.size() * 2);
|
||||
|
||||
const std::unordered_map labels_map{BuildLabels(blocks)};
|
||||
Tree& root{root_stmt.children};
|
||||
auto insert_point{root.begin()};
|
||||
for (Block* const block : blocks) {
|
||||
++insert_point; // Skip label
|
||||
++insert_point; // Skip set variable
|
||||
root.insert(insert_point, *pool.Create(block, &root_stmt));
|
||||
|
||||
if (block->IsTerminationBlock()) {
|
||||
root.insert(insert_point, *pool.Create(Return{}));
|
||||
continue;
|
||||
}
|
||||
const Condition cond{block->BranchCondition()};
|
||||
Statement* const true_cond{pool.Create(Identity{}, Condition{true})};
|
||||
if (cond == Condition{true} || cond == Condition{false}) {
|
||||
const bool is_true{cond == Condition{true}};
|
||||
const Block* const branch{is_true ? block->TrueBranch() : block->FalseBranch()};
|
||||
const Node label{labels_map.at(branch)};
|
||||
Statement* const goto_stmt{pool.Create(Goto{}, true_cond, label, &root_stmt)};
|
||||
gotos.push_back(root.insert(insert_point, *goto_stmt));
|
||||
} else {
|
||||
Statement* const ident_cond{pool.Create(Identity{}, cond)};
|
||||
const Node true_label{labels_map.at(block->TrueBranch())};
|
||||
const Node false_label{labels_map.at(block->FalseBranch())};
|
||||
Statement* goto_true{pool.Create(Goto{}, ident_cond, true_label, &root_stmt)};
|
||||
Statement* goto_false{pool.Create(Goto{}, true_cond, false_label, &root_stmt)};
|
||||
gotos.push_back(root.insert(insert_point, *goto_true));
|
||||
gotos.push_back(root.insert(insert_point, *goto_false));
|
||||
}
|
||||
}
|
||||
return gotos;
|
||||
}
|
||||
|
||||
std::unordered_map<const Block*, Node> BuildLabels(std::span<Block* const> blocks) {
|
||||
// TODO: Consider storing labels intrusively inside the block
|
||||
std::unordered_map<const Block*, Node> labels_map;
|
||||
Tree& root{root_stmt.children};
|
||||
u32 label_id{0};
|
||||
for (const Block* const block : blocks) {
|
||||
Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
|
||||
labels_map.emplace(block, root.insert(root.end(), *label));
|
||||
Statement* const false_stmt{pool.Create(Identity{}, Condition{false})};
|
||||
root.push_back(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
|
||||
++label_id;
|
||||
}
|
||||
return labels_map;
|
||||
}
|
||||
|
||||
void UpdateTreeUp(Statement* tree) {
|
||||
for (Statement& stmt : tree->children) {
|
||||
stmt.up = tree;
|
||||
}
|
||||
}
|
||||
|
||||
void EliminateAsConditional(Node goto_stmt, Node label_stmt) {
|
||||
Tree& body{goto_stmt->up->children};
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
|
||||
Statement* const cond{pool.Create(Not{}, goto_stmt->cond)};
|
||||
Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
body.erase(goto_stmt);
|
||||
}
|
||||
|
||||
void EliminateAsLoop(Node goto_stmt, Node label_stmt) {
|
||||
Tree& body{goto_stmt->up->children};
|
||||
Tree loop_body;
|
||||
loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
|
||||
Statement* const cond{goto_stmt->cond};
|
||||
Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
|
||||
UpdateTreeUp(loop);
|
||||
body.insert(goto_stmt, *loop);
|
||||
body.erase(goto_stmt);
|
||||
}
|
||||
|
||||
[[nodiscard]] Node MoveOutward(Node goto_stmt) {
|
||||
switch (goto_stmt->up->type) {
|
||||
case StatementType::If:
|
||||
return MoveOutwardIf(goto_stmt);
|
||||
case StatementType::Loop:
|
||||
return MoveOutwardLoop(goto_stmt);
|
||||
default:
|
||||
throw LogicError("Invalid outward movement");
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] Node MoveInward(Node goto_stmt) {
|
||||
Statement* const parent{goto_stmt->up};
|
||||
Tree& body{parent->children};
|
||||
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
|
||||
const Node label{goto_stmt->label};
|
||||
const u32 label_id{label->id};
|
||||
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
|
||||
body.insert(goto_stmt, *set_var);
|
||||
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
|
||||
Statement* const variable{pool.Create(Variable{}, label_id)};
|
||||
Statement* const neg_var{pool.Create(Not{}, variable)};
|
||||
if (!if_body.empty()) {
|
||||
Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
}
|
||||
body.erase(goto_stmt);
|
||||
|
||||
// Update nested if condition
|
||||
switch (label_nested_stmt->type) {
|
||||
case StatementType::If:
|
||||
label_nested_stmt->cond = pool.Create(Or{}, neg_var, label_nested_stmt->cond);
|
||||
break;
|
||||
case StatementType::Loop:
|
||||
break;
|
||||
default:
|
||||
throw LogicError("Invalid inward movement");
|
||||
}
|
||||
Tree& nested_tree{label_nested_stmt->children};
|
||||
Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
|
||||
return nested_tree.insert(nested_tree.begin(), *new_goto);
|
||||
}
|
||||
|
||||
[[nodiscard]] Node Lift(Node goto_stmt) {
|
||||
Statement* const parent{goto_stmt->up};
|
||||
Tree& body{parent->children};
|
||||
const Node label{goto_stmt->label};
|
||||
const u32 label_id{label->id};
|
||||
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
|
||||
const auto type{label_nested_stmt->type};
|
||||
|
||||
Tree loop_body;
|
||||
loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
|
||||
SanitizeNoBreaks(loop_body);
|
||||
Statement* const variable{pool.Create(Variable{}, label_id)};
|
||||
Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
|
||||
UpdateTreeUp(loop_stmt);
|
||||
const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
|
||||
|
||||
Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
|
||||
loop_stmt->children.push_front(*new_goto);
|
||||
const Node new_goto_node{loop_stmt->children.begin()};
|
||||
|
||||
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
|
||||
loop_stmt->children.push_back(*set_var);
|
||||
|
||||
body.erase(goto_stmt);
|
||||
return new_goto_node;
|
||||
}
|
||||
|
||||
Node MoveOutwardIf(Node goto_stmt) {
|
||||
const Node parent{Tree::s_iterator_to(*goto_stmt->up)};
|
||||
Tree& body{parent->children};
|
||||
const u32 label_id{goto_stmt->label->id};
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
|
||||
body.insert(goto_stmt, *set_goto_var);
|
||||
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
|
||||
if_body.pop_front();
|
||||
Statement* const cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const neg_cond{pool.Create(Not{}, cond)};
|
||||
Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
|
||||
body.erase(goto_stmt);
|
||||
|
||||
Statement* const new_cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
|
||||
Tree& parent_tree{parent->up->children};
|
||||
return parent_tree.insert(std::next(parent), *new_goto);
|
||||
}
|
||||
|
||||
Node MoveOutwardLoop(Node goto_stmt) {
|
||||
Statement* const parent{goto_stmt->up};
|
||||
Tree& body{parent->children};
|
||||
const u32 label_id{goto_stmt->label->id};
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
|
||||
Statement* const cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
|
||||
body.insert(goto_stmt, *set_goto_var);
|
||||
body.insert(goto_stmt, *break_stmt);
|
||||
body.erase(goto_stmt);
|
||||
|
||||
const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
|
||||
Statement* const new_goto_cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
|
||||
Tree& parent_tree{loop->up->children};
|
||||
return parent_tree.insert(std::next(loop), *new_goto);
|
||||
}
|
||||
|
||||
size_t Offset(ConstNode stmt) const {
|
||||
size_t offset{0};
|
||||
if (!SearchNode(root_stmt.children, stmt, offset)) {
|
||||
fmt::print(stdout, "{}\n", DumpTree(root_stmt.children));
|
||||
throw LogicError("Node not found in tree");
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
|
||||
ObjectPool<Statement, 64>& pool;
|
||||
Statement root_stmt{FunctionTag{}};
|
||||
};
|
||||
|
||||
Block* TryFindForwardBlock(const Statement& stmt) {
|
||||
const Tree& tree{stmt.up->children};
|
||||
const ConstNode end{tree.cend()};
|
||||
ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
|
||||
while (forward_node != end && !HasChildren(forward_node->type)) {
|
||||
if (forward_node->type == StatementType::Code) {
|
||||
return forward_node->code;
|
||||
}
|
||||
++forward_node;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] U1 VisitExpr(IREmitter& ir, const Statement& stmt) {
|
||||
switch (stmt.type) {
|
||||
case StatementType::Identity:
|
||||
return ir.Condition(stmt.guest_cond);
|
||||
case StatementType::Not:
|
||||
return ir.LogicalNot(U1{VisitExpr(ir, *stmt.op)});
|
||||
case StatementType::Or:
|
||||
return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b));
|
||||
case StatementType::Variable:
|
||||
return ir.GetGotoVariable(stmt.id);
|
||||
default:
|
||||
throw NotImplementedException("Statement type {}", stmt.type);
|
||||
}
|
||||
}
|
||||
|
||||
class TranslatePass {
|
||||
public:
|
||||
TranslatePass(ObjectPool<Inst>& inst_pool_, ObjectPool<Block>& block_pool_,
|
||||
ObjectPool<Statement, 64>& stmt_pool_, Statement& root_stmt,
|
||||
const std::function<void(IR::Block*)>& func_, BlockList& block_list_)
|
||||
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, func{func_},
|
||||
block_list{block_list_} {
|
||||
Visit(root_stmt, nullptr, nullptr);
|
||||
}
|
||||
|
||||
private:
|
||||
void Visit(Statement& parent, Block* continue_block, Block* break_block) {
|
||||
Tree& tree{parent.children};
|
||||
Block* current_block{nullptr};
|
||||
|
||||
for (auto it = tree.begin(); it != tree.end(); ++it) {
|
||||
Statement& stmt{*it};
|
||||
switch (stmt.type) {
|
||||
case StatementType::Label:
|
||||
// Labels can be ignored
|
||||
break;
|
||||
case StatementType::Code: {
|
||||
if (current_block && current_block != stmt.code) {
|
||||
IREmitter ir{*current_block};
|
||||
ir.Branch(stmt.code);
|
||||
}
|
||||
current_block = stmt.code;
|
||||
func(stmt.code);
|
||||
block_list.push_back(stmt.code);
|
||||
break;
|
||||
}
|
||||
case StatementType::SetVariable: {
|
||||
if (!current_block) {
|
||||
current_block = MergeBlock(parent, stmt);
|
||||
}
|
||||
IREmitter ir{*current_block};
|
||||
ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
|
||||
break;
|
||||
}
|
||||
case StatementType::If: {
|
||||
if (!current_block) {
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
block_list.push_back(current_block);
|
||||
}
|
||||
Block* const merge_block{MergeBlock(parent, stmt)};
|
||||
|
||||
// Visit children
|
||||
const size_t first_block_index{block_list.size()};
|
||||
Visit(stmt, merge_block, break_block);
|
||||
|
||||
// Implement if header block
|
||||
Block* const first_if_block{block_list.at(first_block_index)};
|
||||
IREmitter ir{*current_block};
|
||||
const U1 cond{VisitExpr(ir, *stmt.cond)};
|
||||
ir.SelectionMerge(merge_block);
|
||||
ir.BranchConditional(cond, first_if_block, merge_block);
|
||||
|
||||
current_block = merge_block;
|
||||
break;
|
||||
}
|
||||
case StatementType::Loop: {
|
||||
Block* const loop_header_block{block_pool.Create(inst_pool)};
|
||||
if (current_block) {
|
||||
IREmitter{*current_block}.Branch(loop_header_block);
|
||||
}
|
||||
block_list.push_back(loop_header_block);
|
||||
|
||||
Block* const new_continue_block{block_pool.Create(inst_pool)};
|
||||
Block* const merge_block{MergeBlock(parent, stmt)};
|
||||
|
||||
// Visit children
|
||||
const size_t first_block_index{block_list.size()};
|
||||
Visit(stmt, new_continue_block, merge_block);
|
||||
|
||||
// The continue block is located at the end of the loop
|
||||
block_list.push_back(new_continue_block);
|
||||
|
||||
// Implement loop header block
|
||||
Block* const first_loop_block{block_list.at(first_block_index)};
|
||||
IREmitter ir{*loop_header_block};
|
||||
ir.LoopMerge(merge_block, new_continue_block);
|
||||
ir.Branch(first_loop_block);
|
||||
|
||||
// Implement continue block
|
||||
IREmitter continue_ir{*new_continue_block};
|
||||
const U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
|
||||
continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
|
||||
|
||||
current_block = merge_block;
|
||||
break;
|
||||
}
|
||||
case StatementType::Break: {
|
||||
if (!current_block) {
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
block_list.push_back(current_block);
|
||||
}
|
||||
Block* const skip_block{MergeBlock(parent, stmt)};
|
||||
|
||||
IREmitter ir{*current_block};
|
||||
ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
|
||||
|
||||
current_block = skip_block;
|
||||
break;
|
||||
}
|
||||
case StatementType::Return: {
|
||||
if (!current_block) {
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
block_list.push_back(current_block);
|
||||
}
|
||||
IREmitter{*current_block}.Return();
|
||||
current_block = nullptr;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
throw NotImplementedException("Statement type {}", stmt.type);
|
||||
}
|
||||
}
|
||||
if (current_block && continue_block) {
|
||||
IREmitter ir{*current_block};
|
||||
ir.Branch(continue_block);
|
||||
}
|
||||
}
|
||||
|
||||
Block* MergeBlock(Statement& parent, Statement& stmt) {
|
||||
if (Block* const block{TryFindForwardBlock(stmt)}) {
|
||||
return block;
|
||||
}
|
||||
// Create a merge block we can visit later
|
||||
Block* const block{block_pool.Create(inst_pool)};
|
||||
Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
|
||||
parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
|
||||
return block;
|
||||
}
|
||||
|
||||
ObjectPool<Statement, 64>& stmt_pool;
|
||||
ObjectPool<Inst>& inst_pool;
|
||||
ObjectPool<Block>& block_pool;
|
||||
const std::function<void(IR::Block*)>& func;
|
||||
BlockList& block_list;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
|
||||
std::span<Block* const> unordered_blocks,
|
||||
const std::function<void(Block*)>& func) {
|
||||
ObjectPool<Statement, 64> stmt_pool;
|
||||
GotoPass goto_pass{unordered_blocks, stmt_pool};
|
||||
BlockList block_list;
|
||||
TranslatePass translate_pass{inst_pool, block_pool, stmt_pool, goto_pass.RootStatement(),
|
||||
func, block_list};
|
||||
return block_list;
|
||||
}
|
||||
|
||||
} // namespace Shader::IR
|
22
src/shader_recompiler/frontend/ir/structured_control_flow.h
Normal file
22
src/shader_recompiler/frontend/ir/structured_control_flow.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <span>
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/microinstruction.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
|
||||
[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
|
||||
std::span<Block* const> unordered_blocks,
|
||||
const std::function<void(Block*)>& func);
|
||||
|
||||
} // namespace Shader::IR
|
Loading…
Add table
Add a link
Reference in a new issue