NVDRV: Further refactors and eliminate old code.

This commit is contained in:
Fernando Sahmkow 2022-01-30 23:13:46 +01:00
parent 2931101e6f
commit 920429fde7
18 changed files with 12 additions and 242 deletions

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@ -138,8 +138,6 @@ add_library(core STATIC
frontend/emu_window.h
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hid/emulated_console.cpp
hid/emulated_console.h
hid/emulated_controller.cpp

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@ -27,7 +27,6 @@
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hid/hid_core.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_process.h"
@ -226,7 +225,6 @@ struct System::Impl {
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
services = std::make_unique<Service::Services>(service_manager, system);
interrupt_manager = std::make_unique<Hardware::InterruptManager>(system);
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
@ -454,7 +452,6 @@ struct System::Impl {
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Tegra::Host1x::Host1x> host1x_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
std::unique_ptr<AudioCore::AudioCore> audio_core;
Core::Memory::Memory memory;
@ -680,14 +677,6 @@ const Tegra::Host1x::Host1x& System::Host1x() const {
return *impl->host1x_core;
}
Core::Hardware::InterruptManager& System::InterruptManager() {
return *impl->interrupt_manager;
}
const Core::Hardware::InterruptManager& System::InterruptManager() const {
return *impl->interrupt_manager;
}
VideoCore::RendererBase& System::Renderer() {
return impl->gpu_core->Renderer();
}

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@ -91,10 +91,6 @@ namespace Core::Timing {
class CoreTiming;
}
namespace Core::Hardware {
class InterruptManager;
}
namespace Core::HID {
class HIDCore;
}
@ -305,12 +301,6 @@ public:
/// Provides a constant reference to the core timing instance.
[[nodiscard]] const Timing::CoreTiming& CoreTiming() const;
/// Provides a reference to the interrupt manager instance.
[[nodiscard]] Core::Hardware::InterruptManager& InterruptManager();
/// Provides a constant reference to the interrupt manager instance.
[[nodiscard]] const Core::Hardware::InterruptManager& InterruptManager() const;
/// Provides a reference to the kernel instance.
[[nodiscard]] Kernel::KernelCore& Kernel();

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@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event = Core::Timing::CreateEvent(
"GPUInterrupt",
[this](std::uintptr_t message, u64 time,
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
return std::nullopt;
});
}
InterruptManager::~InterruptManager() = default;
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{10}, gpu_interrupt_event, msg);
}
} // namespace Core::Hardware

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@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Core::Timing {
struct EventType;
}
namespace Core::Hardware {
class InterruptManager {
public:
explicit InterruptManager(Core::System& system);
~InterruptManager();
void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
};
} // namespace Core::Hardware

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@ -77,12 +77,9 @@ NvResult nvhost_ctrl::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>&
return NvResult::NotImplemented;
}
void nvhost_ctrl::OnOpen(DeviceFD fd) {
events_interface.RegisterForSignal(this);
}
void nvhost_ctrl::OnClose(DeviceFD fd) {
events_interface.UnregisterForSignal(this);
}
void nvhost_ctrl::OnOpen(DeviceFD fd) {}
void nvhost_ctrl::OnClose(DeviceFD fd) {}
NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetConfigParams params{};
@ -395,21 +392,4 @@ u32 nvhost_ctrl::FindFreeNvEvent(u32 syncpoint_id) {
return 0;
}
void nvhost_ctrl::SignalNvEvent(u32 syncpoint_id, u32 value) {
u64 signal_mask = events_mask;
while (signal_mask != 0) {
const u64 event_id = std::countr_zero(signal_mask);
signal_mask &= ~(1ULL << event_id);
auto& event = events[event_id];
if (event.assigned_syncpt != syncpoint_id || event.assigned_value != value) {
continue;
}
if (event.status.exchange(EventState::Signalling, std::memory_order_acq_rel) ==
EventState::Waiting) {
event.kevent->GetWritableEvent().Signal();
}
event.status.store(EventState::Signalled, std::memory_order_release);
}
}
} // namespace Service::Nvidia::Devices

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@ -56,8 +56,6 @@ public:
};
static_assert(sizeof(SyncpointEventValue) == sizeof(u32));
void SignalNvEvent(u32 syncpoint_id, u32 value);
private:
struct InternalEvent {
// Mask representing registered events

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@ -14,6 +14,7 @@
#include "video_core/control/channel_state.h"
#include "video_core/engines/puller.h"
#include "video_core/gpu.h"
#include "video_core/host1x/host1x.h"
namespace Service::Nvidia::Devices {
namespace {
@ -31,7 +32,8 @@ nvhost_gpu::nvhost_gpu(Core::System& system_, EventInterface& events_interface_,
syncpoint_manager{core_.GetSyncpointManager()}, nvmap{core.GetNvMapFile()},
channel_state{system.GPU().AllocateChannel()} {
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
channel_fence.value = system_.GPU().GetSyncpointValue(channel_fence.id);
channel_fence.value =
system_.Host1x().GetSyncpointManager().GetGuestSyncpointValue(channel_fence.id);
sm_exception_breakpoint_int_report_event =
events_interface.CreateEvent("GpuChannelSMExceptionBreakpointInt");
sm_exception_breakpoint_pause_report_event =
@ -189,7 +191,8 @@ NvResult nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8
}
system.GPU().InitChannel(*channel_state);
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
channel_fence.value =
system.Host1x().GetSyncpointManager().GetGuestSyncpointValue(channel_fence.id);
params.fence_out = channel_fence;

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@ -33,23 +33,6 @@ EventInterface::EventInterface(Module& module_) : module{module_}, guard{}, on_s
EventInterface::~EventInterface() = default;
void EventInterface::RegisterForSignal(Devices::nvhost_ctrl* device) {
std::unique_lock<std::mutex> lk(guard);
on_signal.push_back(device);
}
void EventInterface::UnregisterForSignal(Devices::nvhost_ctrl* device) {
std::unique_lock<std::mutex> lk(guard);
on_signal.remove(device);
}
void EventInterface::Signal(u32 syncpoint_id, u32 value) {
std::unique_lock<std::mutex> lk(guard);
for (auto* device : on_signal) {
device->SignalNvEvent(syncpoint_id, value);
}
}
Kernel::KEvent* EventInterface::CreateEvent(std::string name) {
Kernel::KEvent* new_event = module.service_context.CreateEvent(std::move(name));
return new_event;
@ -221,10 +204,6 @@ NvResult Module::Close(DeviceFD fd) {
return NvResult::Success;
}
void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
events_interface.Signal(syncpoint_id, value);
}
NvResult Module::QueryEvent(DeviceFD fd, u32 event_id, Kernel::KEvent*& event) {
if (fd < 0) {
LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);

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@ -49,11 +49,6 @@ public:
EventInterface(Module& module_);
~EventInterface();
void RegisterForSignal(Devices::nvhost_ctrl*);
void UnregisterForSignal(Devices::nvhost_ctrl*);
void Signal(u32 syncpoint_id, u32 value);
Kernel::KEvent* CreateEvent(std::string name);
void FreeEvent(Kernel::KEvent* event);
@ -96,8 +91,6 @@ public:
/// Closes a device file descriptor and returns operation success.
NvResult Close(DeviceFD fd);
void SignalSyncpt(const u32 syncpoint_id, const u32 value);
NvResult QueryEvent(DeviceFD fd, u32 event_id, Kernel::KEvent*& event);
private:

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@ -15,10 +15,6 @@
namespace Service::Nvidia {
void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
nvdrv->SignalSyncpt(syncpoint_id, value);
}
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
IPC::ResponseBuilder rb{ctx, 4};

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@ -18,8 +18,6 @@ public:
explicit NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name);
~NVDRV() override;
void SignalGPUInterruptSyncpt(u32 syncpoint_id, u32 value);
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl1(Kernel::HLERequestContext& ctx);