buffer_cache_base: Specify buffer type in HostBindings

Avoid reinterpret-casting from void pointer since the type is already known at compile time.
This commit is contained in:
Morph 2023-06-13 00:32:16 -04:00
parent e2f6199225
commit 925586f97b
6 changed files with 35 additions and 37 deletions

View file

@ -232,12 +232,12 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
for (u32 index = 0; index < bindings.buffers.size(); index++) {
BindVertexBuffer(
bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]),
static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]),
static_cast<u32>(bindings.strides[index]));
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
for (u32 index = 0; index < bindings.buffers.size(); ++index) {
BindVertexBuffer(bindings.min_index + index, *bindings.buffers[index],
static_cast<u32>(bindings.offsets[index]),
static_cast<u32>(bindings.sizes[index]),
static_cast<u32>(bindings.strides[index]));
}
}
@ -329,10 +329,9 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
}
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
for (u32 index = 0; index < bindings.buffers.size(); index++) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index,
reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(),
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
for (u32 index = 0; index < bindings.buffers.size(); ++index) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index, bindings.buffers[index]->Handle(),
static_cast<GLintptr>(bindings.offsets[index]),
static_cast<GLsizeiptr>(bindings.sizes[index]));
}

View file

@ -87,7 +87,8 @@ public:
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
void BindVertexBuffers(VideoCommon::HostBindings& bindings);
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
@ -100,7 +101,8 @@ public:
bool is_written);
void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format);