buffer_cache_base: Specify buffer type in HostBindings
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
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e2f6199225
commit
925586f97b
6 changed files with 35 additions and 37 deletions
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@ -232,12 +232,12 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
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}
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}
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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BindVertexBuffer(
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bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]),
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static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]),
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static_cast<u32>(bindings.strides[index]));
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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BindVertexBuffer(bindings.min_index + index, *bindings.buffers[index],
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static_cast<u32>(bindings.offsets[index]),
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static_cast<u32>(bindings.sizes[index]),
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static_cast<u32>(bindings.strides[index]));
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}
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}
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@ -329,10 +329,9 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
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static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
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}
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index,
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reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(),
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index, bindings.buffers[index]->Handle(),
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static_cast<GLintptr>(bindings.offsets[index]),
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static_cast<GLsizeiptr>(bindings.sizes[index]));
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}
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@ -87,7 +87,8 @@ public:
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void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
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void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffers(VideoCommon::HostBindings& bindings);
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void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
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@ -100,7 +101,8 @@ public:
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bool is_written);
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void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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VideoCore::Surface::PixelFormat format);
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