Settings: add option to enable / disable reactive flushing
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0f4f18265f
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92da86290c
11 changed files with 38 additions and 5 deletions
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@ -312,6 +312,7 @@ void Config::ReadValues() {
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ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
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ReadSetting("Renderer", Settings::values.vsync_mode);
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ReadSetting("Renderer", Settings::values.shader_backend);
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ReadSetting("Renderer", Settings::values.use_reactive_flushing);
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ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
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ReadSetting("Renderer", Settings::values.nvdec_emulation);
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ReadSetting("Renderer", Settings::values.accelerate_astc);
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@ -340,6 +340,10 @@ use_vsync =
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# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
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shader_backend =
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# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
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# 0: Off, 1 (default): On
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use_reactive_flushing =
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# Whether to allow asynchronous shader building.
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# 0 (default): Off, 1: On
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use_asynchronous_shaders =
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