video_core: Implement RGBA32_SINT render target

This commit is contained in:
ReinUsesLisp 2020-06-30 04:46:07 -03:00
parent 95c0f5afe5
commit 9338599d72
7 changed files with 13 additions and 0 deletions

View file

@ -71,6 +71,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // RGBA32F
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // RGBA32I
{GL_RG32F, GL_RG, GL_FLOAT}, // RG32F
{GL_RG32I, GL_RG_INTEGER, GL_INT}, // RG32I
{GL_R32F, GL_RED, GL_FLOAT}, // R32F