gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.

This commit is contained in:
bunnei 2018-10-14 16:09:01 -04:00
parent 5f79ba04bd
commit 949d7832fa
2 changed files with 13 additions and 2 deletions

View file

@ -637,7 +637,12 @@ void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
res_cache.FlushRegion(addr, size);
if (Settings::values.use_accurate_framebuffers) {
// Only flush if use_accurate_framebuffers is enabled, as it incurs a performance hit
res_cache.FlushRegion(addr, size);
}
shader_cache.FlushRegion(addr, size);
buffer_cache.FlushRegion(addr, size);
}