Reaper: Setup settings and final tuning.

This commit is contained in:
Fernando Sahmkow 2021-06-14 11:58:36 +02:00
parent d8ad6aa187
commit 954ad2a61e
10 changed files with 64 additions and 32 deletions

View file

@ -27,10 +27,10 @@ enum class ImageFlagBits : u32 {
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
// Garbage Collection Flags
BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
///< garbage collection priority
Alias = 1 << 9, ///< This image has aliases and has priority on garbage
///< collection
BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
///< garbage collection priority
Alias = 1 << 9, ///< This image has aliases and has priority on garbage
///< collection
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)

View file

@ -22,6 +22,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/compatible_formats.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
@ -384,6 +385,15 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
template <class P>
void TextureCache<P>::TickFrame() {
const bool enabled_gc = Settings::values.use_caches_gc.GetValue();
if (!enabled_gc) {
// @Note(Blinkhawk): compile error with SCOPE_EXIT on msvc.
sentenced_images.Tick();
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();
++frame_tick;
return;
}
const bool high_priority_mode = total_used_memory >= expected_memory;
const bool aggressive_mode = total_used_memory >= critical_memory;
const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
@ -397,22 +407,20 @@ void TextureCache<P>::TickFrame() {
}
const auto [image_id, image] = *deletion_iterator;
const bool is_alias = True(image->flags & ImageFlagBits::Alias);
if (is_alias && image->aliased_images.size() <= 1) {
++deletion_iterator;
continue;
}
const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
const bool must_download = image->IsSafeDownload();
const u64 ticks_needed = is_bad_overlap ? ticks_to_destroy >> 4 : ticks_to_destroy;
const bool should_care =
aggressive_mode || is_bad_overlap || is_alias || (high_priority_mode && !must_download);
bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
const u64 ticks_needed =
is_bad_overlap
? ticks_to_destroy >> 4
: ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
should_care |= aggressive_mode;
if (should_care && image->frame_tick + ticks_needed < frame_tick) {
if (is_bad_overlap) {
const bool overlap_check =
std::ranges::all_of(image->overlapping_images, [&](const ImageId& overlap_id) {
auto& overlap = slot_images[overlap_id];
return (overlap.frame_tick >= image->frame_tick) &&
(overlap.modification_tick > image->modification_tick);
return overlap.frame_tick >= image->frame_tick;
});
if (!overlap_check) {
++deletion_iterator;
@ -420,23 +428,20 @@ void TextureCache<P>::TickFrame() {
}
}
if (!is_bad_overlap && must_download) {
if (is_alias) {
const bool alias_check =
std::ranges::all_of(image->aliased_images, [&](const AliasedImage& alias) {
auto& alias_image = slot_images[alias.id];
return (alias_image.frame_tick >= image->frame_tick) &&
(alias_image.modification_tick > image->modification_tick);
});
if (!alias_check) {
++deletion_iterator;
continue;
}
const bool alias_check =
std::ranges::none_of(image->aliased_images, [&](const AliasedImage& alias) {
auto& alias_image = slot_images[alias.id];
return (alias_image.frame_tick < image->frame_tick) ||
(alias_image.modification_tick < image->modification_tick);
});
if (alias_check) {
auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
const auto copies = FullDownloadCopies(image->info);
image->DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
}
auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
const auto copies = FullDownloadCopies(image->info);
image->DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
}
if (True(image->flags & ImageFlagBits::Tracked)) {
UntrackImage(*image);