audio_core: Flush stream when not playing anything

This commit is contained in:
MerryMage 2018-09-12 18:07:16 +01:00
parent 55af5bda55
commit 957ddab679
6 changed files with 23 additions and 0 deletions

View file

@ -27,6 +27,8 @@ public:
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
virtual std::size_t SamplesInQueue(u32 num_channels) const = 0;
virtual void Flush() = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;