shader: Implement PIXLD.MY_INDEX

This commit is contained in:
ReinUsesLisp 2021-04-16 17:22:59 -03:00 committed by ameerj
parent f3473c5143
commit 95815a3883
14 changed files with 71 additions and 5 deletions

View file

@ -375,6 +375,10 @@ U32 IREmitter::InvocationId() {
return Inst<U32>(Opcode::InvocationId);
}
U32 IREmitter::SampleId() {
return Inst<U32>(Opcode::SampleId);
}
U1 IREmitter::IsHelperInvocation() {
return Inst<U1>(Opcode::IsHelperInvocation);
}

View file

@ -99,6 +99,7 @@ public:
[[nodiscard]] U32 LocalInvocationIdZ();
[[nodiscard]] U32 InvocationId();
[[nodiscard]] U32 SampleId();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 LaneId();

View file

@ -63,6 +63,7 @@ OPCODE(SetOFlag, Void, U1,
OPCODE(WorkgroupId, U32x3, )
OPCODE(LocalInvocationId, U32x3, )
OPCODE(InvocationId, U32, )
OPCODE(SampleId, U32, )
OPCODE(IsHelperInvocation, U1, )
// Undefined

View file

@ -181,10 +181,6 @@ void TranslatorVisitor::PEXIT(u64) {
ThrowNotImplemented(Opcode::PEXIT);
}
void TranslatorVisitor::PIXLD(u64) {
ThrowNotImplemented(Opcode::PIXLD);
}
void TranslatorVisitor::PLONGJMP(u64) {
ThrowNotImplemented(Opcode::PLONGJMP);
}

View file

@ -0,0 +1,46 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
enum class Mode : u64 {
Default,
CovMask,
Covered,
Offset,
CentroidOffset,
MyIndex,
};
} // Anonymous namespace
void TranslatorVisitor::PIXLD(u64 insn) {
union {
u64 raw;
BitField<31, 3, Mode> mode;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> addr_reg;
BitField<20, 8, s64> addr_offset;
BitField<45, 3, IR::Pred> dest_pred;
} const pixld{insn};
if (pixld.dest_pred != IR::Pred::PT) {
throw NotImplementedException("Destination predicate");
}
if (pixld.addr_reg != IR::Reg::RZ || pixld.addr_offset != 0) {
throw NotImplementedException("Non-zero source register");
}
switch (pixld.mode) {
case Mode::MyIndex:
X(pixld.dest_reg, ir.SampleId());
break;
default:
throw NotImplementedException("Mode {}", pixld.mode.Value());
}
}
} // namespace Shader::Maxwell