video_core: Implement RGBA16_SINT render target

This commit is contained in:
ReinUsesLisp 2020-06-30 04:38:29 -03:00
parent 977d6c46f3
commit 95c0f5afe5
7 changed files with 13 additions and 0 deletions

View file

@ -55,6 +55,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // RGBA16I
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI