general: fix compile for Apple Clang

This commit is contained in:
Liam 2022-11-21 11:31:18 -05:00
parent aab68674c0
commit 9737615948
79 changed files with 952 additions and 37 deletions

View file

@ -170,8 +170,8 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
// Get the minimum frames available between the currently playing buffer, and the
// amount we have left to fill
size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played,
num_frames - frames_written)};
size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played,
num_frames - frames_written)};
samples_buffer.Push(&input_buffer[frames_written * frame_size],
frames_available * frame_size);
@ -241,8 +241,8 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// Get the minimum frames available between the currently playing buffer, and the
// amount we have left to fill
size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played,
num_frames - frames_written)};
size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played,
num_frames - frames_written)};
samples_buffer.Pop(&output_buffer[frames_written * frame_size],
frames_available * frame_size);