Merge pull request #6464 from ameerj/disable-astc

textures: Add a toggle for GPU Accelerated ASTC decoder
This commit is contained in:
bunnei 2021-06-16 11:29:10 -07:00 committed by GitHub
commit 973bf306ed
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
16 changed files with 1637 additions and 7 deletions

View file

@ -447,8 +447,10 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
Settings::values.use_nvdec_emulation.SetValue(
sdl2_config->GetBoolean("Renderer", "use_nvdec_emulation", true));
Settings::values.accelerate_astc.SetValue(
sdl2_config->GetBoolean("Renderer", "accelerate_astc", true));
Settings::values.use_fast_gpu_time.SetValue(
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));