Address review comments and fix compilation problems

This commit is contained in:
FearlessTobi 2024-01-19 00:17:28 +01:00 committed by Liam
parent 2c049ae06d
commit 975deb7528
16 changed files with 249 additions and 269 deletions

View file

@ -159,7 +159,7 @@ inline InstallResult InstallNSP(Core::System& system, FileSys::VfsFilesystem& vf
};
std::shared_ptr<FileSys::NSP> nsp;
FileSys::VirtualFile file = vfs.OpenFile(filename, FileSys::Mode::Read);
FileSys::VirtualFile file = vfs.OpenFile(filename, FileSys::OpenMode::Read);
if (boost::to_lower_copy(file->GetName()).ends_with(std::string("nsp"))) {
nsp = std::make_shared<FileSys::NSP>(file);
if (nsp->IsExtractedType()) {
@ -224,7 +224,8 @@ inline InstallResult InstallNCA(FileSys::VfsFilesystem& vfs, const std::string&
return true;
};
const auto nca = std::make_shared<FileSys::NCA>(vfs.OpenFile(filename, FileSys::Mode::Read));
const auto nca =
std::make_shared<FileSys::NCA>(vfs.OpenFile(filename, FileSys::OpenMode::Read));
const auto id = nca->GetStatus();
// Game updates necessary are missing base RomFS
@ -345,8 +346,8 @@ inline std::vector<std::string> VerifyInstalledContents(
inline GameVerificationResult VerifyGameContents(
Core::System& system, const std::string& game_path,
const std::function<bool(size_t, size_t)>& callback) {
const auto loader =
Loader::GetLoader(system, system.GetFilesystem()->OpenFile(game_path, FileSys::Mode::Read));
const auto loader = Loader::GetLoader(
system, system.GetFilesystem()->OpenFile(game_path, FileSys::OpenMode::Read));
if (loader == nullptr) {
return GameVerificationResult::NotImplemented;
}