TextureCache: Fix OGL cleaning

This commit is contained in:
Fernando Sahmkow 2021-11-17 00:59:46 +01:00
parent 282e04bffb
commit 978f598ff6
5 changed files with 43 additions and 0 deletions

View file

@ -1366,6 +1366,8 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params)
: VideoCommon::ImageViewBase{params} {}
ImageView::~ImageView() = default;
VkImageView ImageView::DepthView() {
if (depth_view) {
return *depth_view;
@ -1492,6 +1494,8 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
CreateFramebuffer(runtime, color_buffers, depth_buffer);
}
Framebuffer::~Framebuffer() = default;
void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers,
ImageView* depth_buffer) {

View file

@ -162,6 +162,14 @@ public:
const VideoCommon::ImageViewInfo&, GPUVAddr);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&);
~ImageView();
ImageView(const ImageView&) = delete;
ImageView& operator=(const ImageView&) = delete;
ImageView(ImageView&&) = default;
ImageView& operator=(ImageView&&) = default;
[[nodiscard]] VkImageView DepthView();
[[nodiscard]] VkImageView StencilView();
@ -235,6 +243,14 @@ public:
explicit Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
ImageView* depth_buffer, VkExtent2D extent);
~Framebuffer();
Framebuffer(const Framebuffer&) = delete;
Framebuffer& operator=(const Framebuffer&) = delete;
Framebuffer(Framebuffer&&) = default;
Framebuffer& operator=(Framebuffer&&) = default;
void CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer);