Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
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2 changed files with 5 additions and 0 deletions
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@ -15,6 +15,7 @@ namespace Tegra {
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enum class RenderTargetFormat : u32 {
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NONE = 0x0,
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RGBA32_FLOAT = 0xC0,
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RGBA16_FLOAT = 0xCA,
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RGB10_A2_UNORM = 0xD1,
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RGBA8_UNORM = 0xD5,
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