shader: Keep track of shaders using warp instructions
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2 changed files with 8 additions and 0 deletions
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@ -38,6 +38,9 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
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const Instruction instr = {program_code[pc]};
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const auto opcode = OpCode::Decode(instr);
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// Signal the backend that this shader uses warp instructions.
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uses_warps = true;
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switch (opcode->get().GetId()) {
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case OpCode::Id::VOTE: {
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const Node value = GetPredicate(instr.vote.value, instr.vote.negate_value != 0);
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